clang 23.0.0git
ExplodedGraph.cpp
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1//===- ExplodedGraph.cpp - Local, Path-Sens. "Exploded Graph" -------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file defines the template classes ExplodedNode and ExplodedGraph,
10// which represent a path-sensitive, intra-procedural "exploded graph."
11//
12//===----------------------------------------------------------------------===//
13
15#include "clang/AST/Expr.h"
16#include "clang/AST/ExprObjC.h"
17#include "clang/AST/ParentMap.h"
18#include "clang/AST/Stmt.h"
21#include "clang/Basic/LLVM.h"
25#include "llvm/ADT/DenseSet.h"
26#include "llvm/ADT/FoldingSet.h"
27#include "llvm/ADT/PointerUnion.h"
28#include <cassert>
29#include <memory>
30#include <optional>
31
32using namespace clang;
33using namespace ento;
34
35//===----------------------------------------------------------------------===//
36// Cleanup.
37//===----------------------------------------------------------------------===//
38
40
42
43//===----------------------------------------------------------------------===//
44// Node reclamation.
45//===----------------------------------------------------------------------===//
46
52
53bool ExplodedGraph::shouldCollect(const ExplodedNode *node) {
54 // First, we only consider nodes for reclamation of the following
55 // conditions apply:
56 //
57 // (1) 1 predecessor (that has one successor)
58 // (2) 1 successor (that has one predecessor)
59 //
60 // If a node has no successor it is on the "frontier", while a node
61 // with no predecessor is a root.
62 //
63 // After these prerequisites, we discard all "filler" nodes that
64 // are used only for intermediate processing, and are not essential
65 // for analyzer history:
66 //
67 // (a) PreStmtPurgeDeadSymbols
68 //
69 // We then discard all other nodes where *all* of the following conditions
70 // apply:
71 //
72 // (3) The ProgramPoint is for a PostStmt, but not a PostStore.
73 // (4) There is no 'tag' for the ProgramPoint.
74 // (5) The 'store' is the same as the predecessor.
75 // (6) The 'GDM' is the same as the predecessor.
76 // (7) The StackFrame is the same as the predecessor.
77 // (8) Expressions that are *not* lvalue expressions.
78 // (9) The PostStmt isn't for a non-consumed Stmt or Expr.
79 // (10) The successor is neither a CallExpr StmtPoint nor a CallEnter or
80 // PreImplicitCall (so that we would be able to find it when retrying a
81 // call with no inlining).
82 // FIXME: It may be safe to reclaim PreCall and PostCall nodes as well.
83
84 // Conditions 1 and 2.
85 if (node->pred_size() != 1 || node->succ_size() != 1)
86 return false;
87
88 const ExplodedNode *pred = *(node->pred_begin());
89 if (pred->succ_size() != 1)
90 return false;
91
92 const ExplodedNode *succ = *(node->succ_begin());
93 if (succ->pred_size() != 1)
94 return false;
95
96 // Now reclaim any nodes that are (by definition) not essential to
97 // analysis history and are not consulted by any client code.
98 ProgramPoint progPoint = node->getLocation();
99 if (progPoint.getAs<PreStmtPurgeDeadSymbols>())
100 return !progPoint.getTag();
101
102 // Condition 3.
103 if (!progPoint.getAs<PostStmt>() || progPoint.getAs<PostStore>())
104 return false;
105
106 // Condition 4.
107 if (progPoint.getTag())
108 return false;
109
110 // Conditions 5, 6, and 7.
111 ProgramStateRef state = node->getState();
112 ProgramStateRef pred_state = pred->getState();
113 if (state->store != pred_state->store || state->GDM != pred_state->GDM ||
114 progPoint.getStackFrame() != pred->getStackFrame())
115 return false;
116
117 // All further checks require expressions. As per #3, we know that we have
118 // a PostStmt.
119 const Expr *Ex = dyn_cast<Expr>(progPoint.castAs<PostStmt>().getStmt());
120 if (!Ex)
121 return false;
122
123 // Condition 8.
124 // Do not collect nodes for "interesting" lvalue expressions since they are
125 // used extensively for generating path diagnostics.
127 return false;
128
129 // Condition 9.
130 // Do not collect nodes for non-consumed Stmt or Expr to ensure precise
131 // diagnostic generation; specifically, so that we could anchor arrows
132 // pointing to the beginning of statements (as written in code).
133 const ParentMap &PM = progPoint.getStackFrame()->getParentMap();
134 if (!PM.isConsumedExpr(Ex))
135 return false;
136
137 // Condition 10.
138 const ProgramPoint SuccLoc = succ->getLocation();
139 if (std::optional<StmtPoint> SP = SuccLoc.getAs<StmtPoint>())
140 if (CallEvent::isCallStmt(SP->getStmt()))
141 return false;
142
143 // Condition 10, continuation.
144 if (SuccLoc.getAs<CallEnter>() || SuccLoc.getAs<PreImplicitCall>())
145 return false;
146
147 return true;
148}
149
150void ExplodedGraph::collectNode(ExplodedNode *node) {
151 // Removing a node means:
152 // (a) changing the predecessors successor to the successor of this node
153 // (b) changing the successors predecessor to the predecessor of this node
154 // (c) Putting 'node' onto freeNodes.
155 assert(node->pred_size() == 1 || node->succ_size() == 1);
156 ExplodedNode *pred = *(node->pred_begin());
157 ExplodedNode *succ = *(node->succ_begin());
158 pred->replaceSuccessor(succ);
159 succ->replacePredecessor(pred);
160 FreeNodes.push_back(node);
161 Nodes.RemoveNode(node);
162 --NumNodes;
163 node->~ExplodedNode();
164}
165
167 if (ChangedNodes.empty())
168 return;
169
170 // Only periodically reclaim nodes so that we can build up a set of
171 // nodes that meet the reclamation criteria. Freshly created nodes
172 // by definition have no successor, and thus cannot be reclaimed (see below).
173 assert(ReclaimCounter > 0);
174 if (--ReclaimCounter != 0)
175 return;
177
178 for (const auto node : ChangedNodes)
179 if (shouldCollect(node))
180 collectNode(node);
181 ChangedNodes.clear();
182}
183
184//===----------------------------------------------------------------------===//
185// ExplodedNode.
186//===----------------------------------------------------------------------===//
187
188// An NodeGroup's storage type is actually very much like a TinyPtrVector:
189// it can be either a pointer to a single ExplodedNode, or a pointer to a
190// BumpVector allocated with the ExplodedGraph's allocator. This allows the
191// common case of single-node NodeGroups to be implemented with no extra memory.
192//
193// Consequently, each of the NodeGroup methods have up to four cases to handle:
194// 1. The flag is set and this group does not actually contain any nodes.
195// 2. The group is empty, in which case the storage value is null.
196// 3. The group contains a single node.
197// 4. The group contains more than one node.
199using GroupStorage = llvm::PointerUnion<ExplodedNode *, ExplodedNodeVector *>;
200
202 assert(!V->isSink());
203 Preds.addNode(V, G);
204 V->Succs.addNode(this, G);
205}
206
207void ExplodedNode::NodeGroup::replaceNode(ExplodedNode *node) {
208 assert(!getFlag());
209
210 GroupStorage &Storage = reinterpret_cast<GroupStorage&>(P);
211 assert(isa<ExplodedNode *>(Storage));
212 Storage = node;
213 assert(isa<ExplodedNode *>(Storage));
214}
215
216void ExplodedNode::NodeGroup::addNode(ExplodedNode *N, ExplodedGraph &G) {
217 assert(!getFlag());
218
219 GroupStorage &Storage = reinterpret_cast<GroupStorage&>(P);
220 if (Storage.isNull()) {
221 Storage = N;
222 assert(isa<ExplodedNode *>(Storage));
223 return;
224 }
225
226 ExplodedNodeVector *V = dyn_cast<ExplodedNodeVector *>(Storage);
227
228 if (!V) {
229 // Switch from single-node to multi-node representation.
230 auto *Old = cast<ExplodedNode *>(Storage);
231
233 V = new (G.getAllocator()) ExplodedNodeVector(Ctx, 4);
234 V->push_back(Old, Ctx);
235
236 Storage = V;
237 assert(!getFlag());
238 assert(isa<ExplodedNodeVector *>(Storage));
239 }
240
241 V->push_back(N, G.getNodeAllocator());
242}
243
244unsigned ExplodedNode::NodeGroup::size() const {
245 if (getFlag())
246 return 0;
247
248 const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P);
249 if (Storage.isNull())
250 return 0;
251 if (ExplodedNodeVector *V = dyn_cast<ExplodedNodeVector *>(Storage))
252 return V->size();
253 return 1;
254}
255
256ExplodedNode * const *ExplodedNode::NodeGroup::begin() const {
257 if (getFlag())
258 return nullptr;
259
260 const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P);
261 if (Storage.isNull())
262 return nullptr;
263 if (ExplodedNodeVector *V = dyn_cast<ExplodedNodeVector *>(Storage))
264 return V->begin();
265 return Storage.getAddrOfPtr1();
266}
267
268ExplodedNode * const *ExplodedNode::NodeGroup::end() const {
269 if (getFlag())
270 return nullptr;
271
272 const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P);
273 if (Storage.isNull())
274 return nullptr;
275 if (ExplodedNodeVector *V = dyn_cast<ExplodedNodeVector *>(Storage))
276 return V->end();
277 return Storage.getAddrOfPtr1() + 1;
278}
279
281 return pred_size() == 1 && succ_size() == 1 &&
282 getFirstPred()->getState()->getID() == getState()->getID() &&
283 getFirstPred()->succ_size() == 1;
284}
285
288 if (auto BEP = P.getAs<BlockEntrance>())
289 return BEP->getBlock();
290
291 // Find the node's current statement in the CFG.
292 // FIXME: getStmtForDiagnostics() does nasty things in order to provide
293 // a valid statement for body farms, do we need this behavior here?
294 if (const Stmt *S = getStmtForDiagnostics())
296 S);
297
298 return nullptr;
299}
300
301static const StackFrame *
304 const StackFrame *ParentSF = SF->getParent();
305 assert(ParentSF && "We don't start analysis from autosynthesized code");
306 while (ParentSF->getAnalysisDeclContext()->isBodyAutosynthesized()) {
307 SF = ParentSF;
308 ParentSF = SF->getParent();
309 assert(ParentSF && "We don't start analysis from autosynthesized code");
310 }
311 return SF;
312}
313
315 // We cannot place diagnostics on autosynthesized code.
316 // Put them onto the call site through which we jumped into autosynthesized
317 // code for the first time.
318 const StackFrame *SF = getStackFrame();
320 // It must be a stack frame because we only autosynthesize functions.
322 }
323 // Otherwise, see if the node's program point directly points to a statement.
324 // FIXME: Refactor into a ProgramPoint method?
326 if (auto SP = P.getAs<StmtPoint>())
327 return SP->getStmt();
328 if (auto BE = P.getAs<BlockEdge>())
329 return BE->getSrc()->getTerminatorStmt();
330 if (auto CE = P.getAs<CallEnter>())
331 return CE->getCallExpr();
332 if (auto CEE = P.getAs<CallExitEnd>())
333 return CEE->getCalleeStackFrame()->getCallSite();
334 if (auto PIPP = P.getAs<PostInitializer>())
335 return PIPP->getInitializer()->getInit();
336 if (auto CEB = P.getAs<CallExitBegin>())
337 return CEB->getReturnStmt();
338 if (auto FEP = P.getAs<FunctionExitPoint>())
339 return FEP->getStmt();
340
341 return nullptr;
342}
343
345 for (const ExplodedNode *N = getFirstSucc(); N; N = N->getFirstSucc()) {
346 if (N->getLocation().isPurgeKind())
347 continue;
348 if (const Stmt *S = N->getStmtForDiagnostics()) {
349 // Check if the statement is '?' or '&&'/'||'. These are "merges",
350 // not actual statement points.
351 switch (S->getStmtClass()) {
352 case Stmt::ChooseExprClass:
353 case Stmt::BinaryConditionalOperatorClass:
354 case Stmt::ConditionalOperatorClass:
355 continue;
356 case Stmt::BinaryOperatorClass: {
357 BinaryOperatorKind Op = cast<BinaryOperator>(S)->getOpcode();
358 if (Op == BO_LAnd || Op == BO_LOr)
359 continue;
360 break;
361 }
362 default:
363 break;
364 }
365 // We found the statement, so return it.
366 return S;
367 }
368 }
369
370 return nullptr;
371}
372
374 for (const ExplodedNode *N = getFirstPred(); N; N = N->getFirstPred())
375 if (const Stmt *S = N->getStmtForDiagnostics(); S && !isa<CompoundStmt>(S))
376 return S;
377
378 return nullptr;
379}
380
382 if (const Stmt *S = getStmtForDiagnostics())
383 return S;
384
386}
387
389 ProgramStateRef State,
390 bool IsSink,
391 bool* IsNew) {
392 // Profile 'State' to determine if we already have an existing node.
393 llvm::FoldingSetNodeID profile;
394 void *InsertPos = nullptr;
395
396 NodeTy::Profile(profile, L, State, IsSink);
397 NodeTy* V = Nodes.FindNodeOrInsertPos(profile, InsertPos);
398
399 if (!V) {
400 if (!FreeNodes.empty()) {
401 V = FreeNodes.back();
402 FreeNodes.pop_back();
403 }
404 else {
405 // Allocate a new node.
406 V = getAllocator().Allocate<NodeTy>();
407 }
408
409 ++NumNodes;
410 new (V) NodeTy(L, State, NumNodes, IsSink);
411
413 ChangedNodes.push_back(V);
414
415 // Insert the node into the node set and return it.
416 Nodes.InsertNode(V, InsertPos);
417
418 if (IsNew) *IsNew = true;
419 }
420 else
421 if (IsNew) *IsNew = false;
422
423 return V;
424}
425
427 ProgramStateRef State,
428 int64_t Id,
429 bool IsSink) {
430 NodeTy *V = getAllocator().Allocate<NodeTy>();
431 new (V) NodeTy(L, State, Id, IsSink);
432 return V;
433}
434
435std::unique_ptr<ExplodedGraph>
437 InterExplodedGraphMap *ForwardMap,
438 InterExplodedGraphMap *InverseMap) const {
439 // FIXME: The two-pass algorithm of this function (which was introduced in
440 // 2008) is terribly overcomplicated and should be replaced by a single
441 // (backward) pass.
442
443 if (Nodes.empty())
444 return nullptr;
445
446 using Pass1Ty = llvm::DenseSet<const ExplodedNode *>;
447 Pass1Ty Pass1;
448
449 using Pass2Ty = InterExplodedGraphMap;
450 InterExplodedGraphMap Pass2Scratch;
451 Pass2Ty &Pass2 = ForwardMap ? *ForwardMap : Pass2Scratch;
452
454
455 // ===- Pass 1 (reverse DFS) -===
456 for (const auto Sink : Sinks)
457 if (Sink)
458 WL1.push_back(Sink);
459
460 // Process the first worklist until it is empty.
461 while (!WL1.empty()) {
462 const ExplodedNode *N = WL1.pop_back_val();
463
464 // Have we already visited this node? If so, continue to the next one.
465 if (!Pass1.insert(N).second)
466 continue;
467
468 // If this is the root enqueue it to the second worklist.
469 if (N->Preds.empty()) {
470 assert(N == getRoot() && "Found non-root node with no predecessors!");
471 WL2.push_back(N);
472 continue;
473 }
474
475 // Visit our predecessors and enqueue them.
476 WL1.append(N->Preds.begin(), N->Preds.end());
477 }
478
479 // We didn't hit the root? Return with a null pointer for the new graph.
480 if (WL2.empty())
481 return nullptr;
482
483 assert(WL2.size() == 1 && "There must be only one root!");
484
485 // Create an empty graph.
486 std::unique_ptr<ExplodedGraph> G = std::make_unique<ExplodedGraph>();
487
488 // ===- Pass 2 (forward DFS to construct the new graph) -===
489 while (!WL2.empty()) {
490 const ExplodedNode *N = WL2.pop_back_val();
491
492 auto [Place, Inserted] = Pass2.try_emplace(N);
493
494 // Skip this node if we have already processed it.
495 if (!Inserted)
496 continue;
497
498 // Create the corresponding node in the new graph and record the mapping
499 // from the old node to the new node.
500 ExplodedNode *NewN = G->createUncachedNode(N->getLocation(), N->State,
501 N->getID(), N->isSink());
502 Place->second = NewN;
503
504 // Also record the reverse mapping from the new node to the old node.
505 if (InverseMap) (*InverseMap)[NewN] = N;
506
507 // If this node is the root, designate it as such in the graph.
508 if (N->Preds.empty()) {
509 assert(N == getRoot());
510 G->designateAsRoot(NewN);
511 }
512
513 // In the case that some of the intended predecessors of NewN have already
514 // been created, we should hook them up as predecessors.
515
516 // Walk through the predecessors of 'N' and hook up their corresponding
517 // nodes in the new graph (if any) to the freshly created node.
518 for (const ExplodedNode *Pred : N->Preds) {
519 Pass2Ty::iterator PI = Pass2.find(Pred);
520 if (PI == Pass2.end())
521 continue;
522
523 NewN->addPredecessor(const_cast<ExplodedNode *>(PI->second), *G);
524 }
525
526 // In the case that some of the intended successors of NewN have already
527 // been created, we should hook them up as successors. Otherwise, enqueue
528 // the new nodes from the original graph that should have nodes created
529 // in the new graph.
530 for (const ExplodedNode *Succ : N->Succs) {
531 Pass2Ty::iterator PI = Pass2.find(Succ);
532 if (PI != Pass2.end()) {
533 const_cast<ExplodedNode *>(PI->second)->addPredecessor(NewN, *G);
534 continue;
535 }
536
537 // Enqueue nodes to the worklist that were marked during pass 1.
538 if (Pass1.count(Succ))
539 WL2.push_back(Succ);
540 }
541 }
542
543 return G;
544}
#define V(N, I)
static const StackFrame * findTopAutosynthesizedParentStackFrame(const StackFrame *SF)
llvm::PointerUnion< ExplodedNode *, ExplodedNodeVector * > GroupStorage
BumpVector< ExplodedNode * > ExplodedNodeVector
Forward-declares and imports various common LLVM datatypes that clang wants to use unqualified.
Represents a single basic block in a source-level CFG.
Definition CFG.h:639
const CFGBlock * getBlock(const Stmt *S) const
Returns the CFGBlock the specified Stmt* appears in.
Represents a point when we begin processing an inlined call.
Represents a point when we start the call exit sequence (for inlined call).
Represents a point when we finish the call exit sequence (for inlined call).
This represents one expression.
Definition Expr.h:112
bool isLValue() const
isLValue - True if this expression is an "l-value" according to the rules of the current language.
Definition Expr.h:284
bool isConsumedExpr(Expr *E) const
Represents a program point after a store evaluation.
Represents a program point just before an implicit call event.
Represents a point after we ran remove dead bindings BEFORE processing the given statement.
const ProgramPointTag * getTag() const
bool isPurgeKind()
Is this a program point corresponding to purge/removal of dead symbols and bindings.
T castAs() const
Convert to the specified ProgramPoint type, asserting that this ProgramPoint is of the desired type.
const StackFrame * getStackFrame() const
std::optional< T > getAs() const
Convert to the specified ProgramPoint type, returning std::nullopt if this ProgramPoint is not of the...
It represents a stack frame of the call stack.
const ParentMap & getParentMap() const
LLVM_ATTRIBUTE_RETURNS_NONNULL AnalysisDeclContext * getAnalysisDeclContext() const
const Expr * getCallSite() const
const StackFrame * getParent() const
It might return null.
const Stmt * getStmt() const
Stmt - This represents one statement.
Definition Stmt.h:86
static bool isCallStmt(const Stmt *S)
Returns true if this is a statement is a function or method call of some kind.
std::unique_ptr< ExplodedGraph > trim(ArrayRef< const NodeTy * > Nodes, InterExplodedGraphMap *ForwardMap=nullptr, InterExplodedGraphMap *InverseMap=nullptr) const
Creates a trimmed version of the graph that only contains paths leading to the given nodes.
BumpVectorContext & getNodeAllocator()
unsigned ReclaimCounter
Counter to determine when to reclaim nodes.
NodeVector ChangedNodes
A list of recently allocated nodes that can potentially be recycled.
int64_t NumNodes
NumNodes - The number of nodes in the graph.
unsigned ReclaimNodeInterval
Determines how often nodes are reclaimed.
void reclaimRecentlyAllocatedNodes()
Reclaim "uninteresting" nodes created since the last time this method was called.
static bool isInterestingLValueExpr(const Expr *Ex)
Returns true if nodes for the given expression kind are always kept around.
llvm::BumpPtrAllocator & getAllocator()
ExplodedNode * getNode(const ProgramPoint &L, ProgramStateRef State, bool IsSink=false, bool *IsNew=nullptr)
Retrieve the node associated with a (Location, State) pair, where the 'Location' is a ProgramPoint in...
ExplodedNode * getRoot() const
Get the root node of the graph.
ExplodedNode * createUncachedNode(const ProgramPoint &L, ProgramStateRef State, int64_t Id, bool IsSink=false)
Create a node for a (Location, State) pair, but don't store it for deduplication later.
llvm::FoldingSet< ExplodedNode > Nodes
Nodes - The nodes in the graph.
NodeVector FreeNodes
A list of nodes that can be reused.
const CFGBlock * getCFGBlock() const
const ProgramStateRef & getState() const
const Stmt * getStmtForDiagnostics() const
If the node's program point corresponds to a statement, retrieve that statement.
bool isTrivial() const
The node is trivial if it has only one successor, only one predecessor, it's predecessor has only one...
const Stmt * getPreviousStmtForDiagnostics() const
Find the statement that was executed immediately before this node.
ProgramPoint getLocation() const
getLocation - Returns the edge associated with the given node.
void addPredecessor(ExplodedNode *V, ExplodedGraph &G)
addPredeccessor - Adds a predecessor to the current node, and in tandem add this node as a successor ...
ExplodedNode * getFirstSucc()
unsigned pred_size() const
static void Profile(llvm::FoldingSetNodeID &ID, const ProgramPoint &Loc, const ProgramStateRef &state, bool IsSink)
ExplodedNode(const ProgramPoint &loc, ProgramStateRef state, int64_t Id, bool IsSink)
const Stmt * getNextStmtForDiagnostics() const
Find the next statement that was executed on this node's execution path.
const Stmt * getCurrentOrPreviousStmtForDiagnostics() const
Find the statement that was executed at or immediately before this node.
ExplodedNode * getFirstPred()
unsigned succ_size() const
const StackFrame * getStackFrame() const
llvm::DenseMap< const ExplodedNode *, const ExplodedNode * > InterExplodedGraphMap
IntrusiveRefCntPtr< const ProgramState > ProgramStateRef
The JSON file list parser is used to communicate input to InstallAPI.
bool isa(CodeGen::Address addr)
Definition Address.h:330
U cast(CodeGen::Address addr)
Definition Address.h:327