clang API Documentation

ExprEngineCallAndReturn.cpp
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00001 //=-- ExprEngineCallAndReturn.cpp - Support for call/return -----*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 //  This file defines ExprEngine's support for calls and returns.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
00015 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
00016 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
00017 #include "clang/AST/DeclCXX.h"
00018 #include "llvm/ADT/SmallSet.h"
00019 #include "llvm/Support/SaveAndRestore.h"
00020 
00021 using namespace clang;
00022 using namespace ento;
00023 
00024 void ExprEngine::processCallEnter(CallEnter CE, ExplodedNode *Pred) {
00025   // Get the entry block in the CFG of the callee.
00026   const StackFrameContext *calleeCtx = CE.getCalleeContext();
00027   const CFG *CalleeCFG = calleeCtx->getCFG();
00028   const CFGBlock *Entry = &(CalleeCFG->getEntry());
00029   
00030   // Validate the CFG.
00031   assert(Entry->empty());
00032   assert(Entry->succ_size() == 1);
00033   
00034   // Get the solitary sucessor.
00035   const CFGBlock *Succ = *(Entry->succ_begin());
00036   
00037   // Construct an edge representing the starting location in the callee.
00038   BlockEdge Loc(Entry, Succ, calleeCtx);
00039 
00040   // Construct a new state which contains the mapping from actual to
00041   // formal arguments.
00042   const LocationContext *callerCtx = Pred->getLocationContext();
00043   ProgramStateRef state = Pred->getState()->enterStackFrame(callerCtx,
00044                                                                 calleeCtx);
00045   
00046   // Construct a new node and add it to the worklist.
00047   bool isNew;
00048   ExplodedNode *Node = G.getNode(Loc, state, false, &isNew);
00049   Node->addPredecessor(Pred, G);
00050   if (isNew)
00051     Engine.getWorkList()->enqueue(Node);
00052 }
00053 
00054 // Find the last statement on the path to the exploded node and the
00055 // corresponding Block.
00056 static std::pair<const Stmt*,
00057                  const CFGBlock*> getLastStmt(const ExplodedNode *Node) {
00058   const Stmt *S = 0;
00059   const CFGBlock *Blk = 0;
00060   const StackFrameContext *SF =
00061           Node->getLocation().getLocationContext()->getCurrentStackFrame();
00062   while (Node) {
00063     const ProgramPoint &PP = Node->getLocation();
00064     // Skip any BlockEdges, empty blocks, and the CallExitBegin node.
00065     if (isa<BlockEdge>(PP) || isa<CallExitBegin>(PP) || isa<BlockEntrance>(PP)){
00066       assert(Node->pred_size() == 1);
00067       Node = *Node->pred_begin();
00068       continue;
00069     }
00070     // If we reached the CallEnter, the function has no statements.
00071     if (isa<CallEnter>(PP))
00072       break;
00073     if (const StmtPoint *SP = dyn_cast<StmtPoint>(&PP)) {
00074       S = SP->getStmt();
00075       // Now, get the enclosing basic block.
00076       while (Node && Node->pred_size() >=1 ) {
00077         const ProgramPoint &PP = Node->getLocation();
00078         if (isa<BlockEdge>(PP) &&
00079             (PP.getLocationContext()->getCurrentStackFrame() == SF)) {
00080           BlockEdge &EPP = cast<BlockEdge>(PP);
00081           Blk = EPP.getDst();
00082           break;
00083         }
00084         Node = *Node->pred_begin();
00085       }
00086       break;
00087     }
00088     break;
00089   }
00090   return std::pair<const Stmt*, const CFGBlock*>(S, Blk);
00091 }
00092 
00093 /// The call exit is simulated with a sequence of nodes, which occur between 
00094 /// CallExitBegin and CallExitEnd. The following operations occur between the 
00095 /// two program points:
00096 /// 1. CallExitBegin (triggers the start of call exit sequence)
00097 /// 2. Bind the return value
00098 /// 3. Run Remove dead bindings to clean up the dead symbols from the callee.
00099 /// 4. CallExitEnd (switch to the caller context)
00100 /// 5. PostStmt<CallExpr>
00101 void ExprEngine::processCallExit(ExplodedNode *CEBNode) {
00102   // Step 1 CEBNode was generated before the call.
00103 
00104   const StackFrameContext *calleeCtx =
00105       CEBNode->getLocationContext()->getCurrentStackFrame();
00106   const LocationContext *callerCtx = calleeCtx->getParent();
00107   const Stmt *CE = calleeCtx->getCallSite();
00108   ProgramStateRef state = CEBNode->getState();
00109   // Find the last statement in the function and the corresponding basic block.
00110   const Stmt *LastSt = 0;
00111   const CFGBlock *Blk = 0;
00112   llvm::tie(LastSt, Blk) = getLastStmt(CEBNode);
00113 
00114   // Step 2: generate node with binded return value: CEBNode -> BindedRetNode.
00115 
00116   // If the callee returns an expression, bind its value to CallExpr.
00117   if (const ReturnStmt *RS = dyn_cast_or_null<ReturnStmt>(LastSt)) {
00118     const LocationContext *LCtx = CEBNode->getLocationContext();
00119     SVal V = state->getSVal(RS, LCtx);
00120     state = state->BindExpr(CE, callerCtx, V);
00121   }
00122 
00123   // Bind the constructed object value to CXXConstructExpr.
00124   if (const CXXConstructExpr *CCE = dyn_cast<CXXConstructExpr>(CE)) {
00125     const CXXThisRegion *ThisR =
00126         getCXXThisRegion(CCE->getConstructor()->getParent(), calleeCtx);
00127 
00128     SVal ThisV = state->getSVal(ThisR);
00129     // Always bind the region to the CXXConstructExpr.
00130     state = state->BindExpr(CCE, CEBNode->getLocationContext(), ThisV);
00131   }
00132 
00133   static SimpleProgramPointTag retValBindTag("ExprEngine : Bind Return Value");
00134   PostStmt Loc(LastSt, calleeCtx, &retValBindTag);
00135   bool isNew;
00136   ExplodedNode *BindedRetNode = G.getNode(Loc, state, false, &isNew);
00137   BindedRetNode->addPredecessor(CEBNode, G);
00138   if (!isNew)
00139     return;
00140 
00141   // Step 3: BindedRetNode -> CleanedNodes
00142   // If we can find a statement and a block in the inlined function, run remove
00143   // dead bindings before returning from the call. This is important to ensure
00144   // that we report the issues such as leaks in the stack contexts in which
00145   // they occurred.
00146   ExplodedNodeSet CleanedNodes;
00147   if (LastSt && Blk) {
00148     NodeBuilderContext Ctx(getCoreEngine(), Blk, BindedRetNode);
00149     currentBuilderContext = &Ctx;
00150     // Here, we call the Symbol Reaper with 0 statement and caller location
00151     // context, telling it to clean up everything in the callee's context
00152     // (and it's children). We use LastStmt as a diagnostic statement, which
00153     // which the PreStmtPurge Dead point will be associated.
00154     removeDead(BindedRetNode, CleanedNodes, 0, callerCtx, LastSt,
00155                ProgramPoint::PostStmtPurgeDeadSymbolsKind);
00156     currentBuilderContext = 0;
00157   }
00158 
00159   for (ExplodedNodeSet::iterator I = CleanedNodes.begin(),
00160                                  E = CleanedNodes.end(); I != E; ++I) {
00161 
00162     // Step 4: Generate the CallExit and leave the callee's context.
00163     // CleanedNodes -> CEENode
00164     CallExitEnd Loc(CE, callerCtx);
00165     bool isNew;
00166     ExplodedNode *CEENode = G.getNode(Loc, (*I)->getState(), false, &isNew);
00167     CEENode->addPredecessor(*I, G);
00168     if (!isNew)
00169       return;
00170 
00171     // Step 5: Perform the post-condition check of the CallExpr and enqueue the
00172     // result onto the work list.
00173     // CEENode -> Dst -> WorkList
00174     ExplodedNodeSet Dst;
00175     NodeBuilderContext Ctx(Engine, calleeCtx->getCallSiteBlock(), CEENode);
00176     SaveAndRestore<const NodeBuilderContext*> NBCSave(currentBuilderContext,
00177         &Ctx);
00178     SaveAndRestore<unsigned> CBISave(currentStmtIdx, calleeCtx->getIndex());
00179 
00180     getCheckerManager().runCheckersForPostStmt(Dst, CEENode, CE, *this, true);
00181 
00182     // Enqueue the next element in the block.
00183     for (ExplodedNodeSet::iterator PSI = Dst.begin(), PSE = Dst.end();
00184                                    PSI != PSE; ++PSI) {
00185       Engine.getWorkList()->enqueue(*PSI, calleeCtx->getCallSiteBlock(),
00186                                     calleeCtx->getIndex()+1);
00187     }
00188   }
00189 }
00190 
00191 static unsigned getNumberStackFrames(const LocationContext *LCtx) {
00192   unsigned count = 0;
00193   while (LCtx) {
00194     if (isa<StackFrameContext>(LCtx))
00195       ++count;
00196     LCtx = LCtx->getParent();
00197   }
00198   return count;  
00199 }
00200 
00201 // Determine if we should inline the call.
00202 bool ExprEngine::shouldInlineDecl(const FunctionDecl *FD, ExplodedNode *Pred) {
00203   AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(FD);
00204   const CFG *CalleeCFG = CalleeADC->getCFG();
00205 
00206   // It is possible that the CFG cannot be constructed.
00207   // Be safe, and check if the CalleeCFG is valid.
00208   if (!CalleeCFG)
00209     return false;
00210 
00211   if (getNumberStackFrames(Pred->getLocationContext())
00212         == AMgr.InlineMaxStackDepth)
00213     return false;
00214 
00215   if (Engine.FunctionSummaries->hasReachedMaxBlockCount(FD))
00216     return false;
00217 
00218   if (CalleeCFG->getNumBlockIDs() > AMgr.InlineMaxFunctionSize)
00219     return false;
00220 
00221   return true;
00222 }
00223 
00224 // For now, skip inlining variadic functions.
00225 // We also don't inline blocks.
00226 static bool shouldInlineCallExpr(const CallExpr *CE, ExprEngine *E) {
00227   if (!E->getAnalysisManager().shouldInlineCall())
00228     return false;
00229   QualType callee = CE->getCallee()->getType();
00230   const FunctionProtoType *FT = 0;
00231   if (const PointerType *PT = callee->getAs<PointerType>())
00232     FT = dyn_cast<FunctionProtoType>(PT->getPointeeType());
00233   else if (const BlockPointerType *BT = callee->getAs<BlockPointerType>()) {
00234     // FIXME: inline blocks.
00235     // FT = dyn_cast<FunctionProtoType>(BT->getPointeeType());
00236     (void) BT;
00237     return false;
00238   }
00239   // If we have no prototype, assume the function is okay.
00240   if (!FT)
00241     return true;
00242 
00243   // Skip inlining of variadic functions.
00244   return !FT->isVariadic();
00245 }
00246 
00247 bool ExprEngine::InlineCall(ExplodedNodeSet &Dst,
00248                             const CallExpr *CE, 
00249                             ExplodedNode *Pred) {
00250   if (!shouldInlineCallExpr(CE, this))
00251     return false;
00252 
00253   ProgramStateRef state = Pred->getState();
00254   const Expr *Callee = CE->getCallee();
00255   const FunctionDecl *FD =
00256     state->getSVal(Callee, Pred->getLocationContext()).getAsFunctionDecl();
00257   if (!FD || !FD->hasBody(FD))
00258     return false;
00259   
00260   switch (CE->getStmtClass()) {
00261     default:
00262       // FIXME: Handle C++.
00263       break;
00264     case Stmt::CallExprClass: {
00265       if (!shouldInlineDecl(FD, Pred))
00266         return false;
00267 
00268       // Construct a new stack frame for the callee.
00269       AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(FD);
00270       const StackFrameContext *CallerSFC =
00271       Pred->getLocationContext()->getCurrentStackFrame();
00272       const StackFrameContext *CalleeSFC =
00273       CalleeADC->getStackFrame(CallerSFC, CE,
00274                                currentBuilderContext->getBlock(),
00275                                currentStmtIdx);
00276       
00277       CallEnter Loc(CE, CalleeSFC, Pred->getLocationContext());
00278       bool isNew;
00279       if (ExplodedNode *N = G.getNode(Loc, state, false, &isNew)) {
00280         N->addPredecessor(Pred, G);
00281         if (isNew)
00282           Engine.getWorkList()->enqueue(N);
00283       }
00284       return true;
00285     }
00286   }
00287   return false;
00288 }
00289 
00290 static bool isPointerToConst(const ParmVarDecl *ParamDecl) {
00291   QualType PointeeTy = ParamDecl->getOriginalType()->getPointeeType();
00292   if (PointeeTy != QualType() && PointeeTy.isConstQualified() &&
00293       !PointeeTy->isAnyPointerType() && !PointeeTy->isReferenceType()) {
00294     return true;
00295   }
00296   return false;
00297 }
00298 
00299 // Try to retrieve the function declaration and find the function parameter
00300 // types which are pointers/references to a non-pointer const.
00301 // We do not invalidate the corresponding argument regions.
00302 static void findPtrToConstParams(llvm::SmallSet<unsigned, 1> &PreserveArgs,
00303                        const CallOrObjCMessage &Call) {
00304   const Decl *CallDecl = Call.getDecl();
00305   if (!CallDecl)
00306     return;
00307 
00308   if (const FunctionDecl *FDecl = dyn_cast<FunctionDecl>(CallDecl)) {
00309     const IdentifierInfo *II = FDecl->getIdentifier();
00310 
00311     // List the cases, where the region should be invalidated even if the
00312     // argument is const.
00313     if (II) {
00314       StringRef FName = II->getName();
00315       //  - 'int pthread_setspecific(ptheread_key k, const void *)' stores a
00316       // value into thread local storage. The value can later be retrieved with
00317       // 'void *ptheread_getspecific(pthread_key)'. So even thought the
00318       // parameter is 'const void *', the region escapes through the call.
00319       //  - funopen - sets a buffer for future IO calls.
00320       //  - ObjC functions that end with "NoCopy" can free memory, of the passed
00321       // in buffer.
00322       // - Many CF containers allow objects to escape through custom
00323       // allocators/deallocators upon container construction.
00324       // - NSXXInsertXX, for example NSMapInsertIfAbsent, since they can
00325       // be deallocated by NSMapRemove.
00326       // - Any call that has a callback as one of the arguments.
00327       if (FName == "pthread_setspecific" ||
00328           FName == "funopen" ||
00329           FName.endswith("NoCopy") ||
00330           (FName.startswith("NS") &&
00331             (FName.find("Insert") != StringRef::npos)) ||
00332           Call.isCFCGAllowingEscape(FName) ||
00333           Call.hasNonZeroCallbackArg())
00334         return;
00335     }
00336 
00337     for (unsigned Idx = 0, E = Call.getNumArgs(); Idx != E; ++Idx) {
00338       if (FDecl && Idx < FDecl->getNumParams()) {
00339         if (isPointerToConst(FDecl->getParamDecl(Idx)))
00340           PreserveArgs.insert(Idx);
00341       }
00342     }
00343     return;
00344   }
00345 
00346   if (const ObjCMethodDecl *MDecl = dyn_cast<ObjCMethodDecl>(CallDecl)) {
00347     assert(MDecl->param_size() <= Call.getNumArgs());
00348     unsigned Idx = 0;
00349 
00350     if (Call.hasNonZeroCallbackArg())
00351       return;
00352 
00353     for (clang::ObjCMethodDecl::param_const_iterator
00354          I = MDecl->param_begin(), E = MDecl->param_end(); I != E; ++I, ++Idx) {
00355       if (isPointerToConst(*I))
00356         PreserveArgs.insert(Idx);
00357     }
00358     return;
00359   }
00360 }
00361 
00362 ProgramStateRef 
00363 ExprEngine::invalidateArguments(ProgramStateRef State,
00364                                 const CallOrObjCMessage &Call,
00365                                 const LocationContext *LC) {
00366   SmallVector<const MemRegion *, 8> RegionsToInvalidate;
00367 
00368   if (Call.isObjCMessage()) {
00369     // Invalidate all instance variables of the receiver of an ObjC message.
00370     // FIXME: We should be able to do better with inter-procedural analysis.
00371     if (const MemRegion *MR = Call.getInstanceMessageReceiver(LC).getAsRegion())
00372       RegionsToInvalidate.push_back(MR);
00373 
00374   } else if (Call.isCXXCall()) {
00375     // Invalidate all instance variables for the callee of a C++ method call.
00376     // FIXME: We should be able to do better with inter-procedural analysis.
00377     // FIXME: We can probably do better for const versus non-const methods.
00378     if (const MemRegion *Callee = Call.getCXXCallee().getAsRegion())
00379       RegionsToInvalidate.push_back(Callee);
00380 
00381   } else if (Call.isFunctionCall()) {
00382     // Block calls invalidate all captured-by-reference values.
00383     SVal CalleeVal = Call.getFunctionCallee();
00384     if (const MemRegion *Callee = CalleeVal.getAsRegion()) {
00385       if (isa<BlockDataRegion>(Callee))
00386         RegionsToInvalidate.push_back(Callee);
00387     }
00388   }
00389 
00390   // Indexes of arguments whose values will be preserved by the call.
00391   llvm::SmallSet<unsigned, 1> PreserveArgs;
00392   findPtrToConstParams(PreserveArgs, Call);
00393 
00394   for (unsigned idx = 0, e = Call.getNumArgs(); idx != e; ++idx) {
00395     if (PreserveArgs.count(idx))
00396       continue;
00397 
00398     SVal V = Call.getArgSVal(idx);
00399 
00400     // If we are passing a location wrapped as an integer, unwrap it and
00401     // invalidate the values referred by the location.
00402     if (nonloc::LocAsInteger *Wrapped = dyn_cast<nonloc::LocAsInteger>(&V))
00403       V = Wrapped->getLoc();
00404     else if (!isa<Loc>(V))
00405       continue;
00406 
00407     if (const MemRegion *R = V.getAsRegion()) {
00408       // Invalidate the value of the variable passed by reference.
00409 
00410       // Are we dealing with an ElementRegion?  If the element type is
00411       // a basic integer type (e.g., char, int) and the underlying region
00412       // is a variable region then strip off the ElementRegion.
00413       // FIXME: We really need to think about this for the general case
00414       //   as sometimes we are reasoning about arrays and other times
00415       //   about (char*), etc., is just a form of passing raw bytes.
00416       //   e.g., void *p = alloca(); foo((char*)p);
00417       if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
00418         // Checking for 'integral type' is probably too promiscuous, but
00419         // we'll leave it in for now until we have a systematic way of
00420         // handling all of these cases.  Eventually we need to come up
00421         // with an interface to StoreManager so that this logic can be
00422         // appropriately delegated to the respective StoreManagers while
00423         // still allowing us to do checker-specific logic (e.g.,
00424         // invalidating reference counts), probably via callbacks.
00425         if (ER->getElementType()->isIntegralOrEnumerationType()) {
00426           const MemRegion *superReg = ER->getSuperRegion();
00427           if (isa<VarRegion>(superReg) || isa<FieldRegion>(superReg) ||
00428               isa<ObjCIvarRegion>(superReg))
00429             R = cast<TypedRegion>(superReg);
00430         }
00431         // FIXME: What about layers of ElementRegions?
00432       }
00433 
00434       // Mark this region for invalidation.  We batch invalidate regions
00435       // below for efficiency.
00436       RegionsToInvalidate.push_back(R);
00437     } else {
00438       // Nuke all other arguments passed by reference.
00439       // FIXME: is this necessary or correct? This handles the non-Region
00440       //  cases.  Is it ever valid to store to these?
00441       State = State->unbindLoc(cast<Loc>(V));
00442     }
00443   }
00444 
00445   // Invalidate designated regions using the batch invalidation API.
00446 
00447   // FIXME: We can have collisions on the conjured symbol if the
00448   //  expression *I also creates conjured symbols.  We probably want
00449   //  to identify conjured symbols by an expression pair: the enclosing
00450   //  expression (the context) and the expression itself.  This should
00451   //  disambiguate conjured symbols.
00452   unsigned Count = currentBuilderContext->getCurrentBlockCount();
00453   StoreManager::InvalidatedSymbols IS;
00454 
00455   // NOTE: Even if RegionsToInvalidate is empty, we may still invalidate
00456   //  global variables.
00457   return State->invalidateRegions(RegionsToInvalidate,
00458                                   Call.getOriginExpr(), Count, LC,
00459                                   &IS, &Call);
00460 
00461 }
00462 
00463 static ProgramStateRef getReplayWithoutInliningState(ExplodedNode *&N,
00464                                                      const CallExpr *CE) {
00465   void *ReplayState = N->getState()->get<ReplayWithoutInlining>();
00466   if (!ReplayState)
00467     return 0;
00468   const CallExpr *ReplayCE = reinterpret_cast<const CallExpr*>(ReplayState);
00469   if (CE == ReplayCE) {
00470     return N->getState()->remove<ReplayWithoutInlining>();
00471   }
00472   return 0;
00473 }
00474 
00475 void ExprEngine::VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
00476                                ExplodedNodeSet &dst) {
00477   // Perform the previsit of the CallExpr.
00478   ExplodedNodeSet dstPreVisit;
00479   getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, CE, *this);
00480   
00481   // Now evaluate the call itself.
00482   class DefaultEval : public GraphExpander {
00483     ExprEngine &Eng;
00484     const CallExpr *CE;
00485   public:
00486     
00487     DefaultEval(ExprEngine &eng, const CallExpr *ce)
00488     : Eng(eng), CE(ce) {}
00489     virtual void expandGraph(ExplodedNodeSet &Dst, ExplodedNode *Pred) {
00490 
00491       ProgramStateRef state = getReplayWithoutInliningState(Pred, CE);
00492 
00493       // First, try to inline the call.
00494       if (state == 0 && Eng.InlineCall(Dst, CE, Pred))
00495         return;
00496 
00497       // First handle the return value.
00498       StmtNodeBuilder Bldr(Pred, Dst, *Eng.currentBuilderContext);
00499 
00500       // Get the callee.
00501       const Expr *Callee = CE->getCallee()->IgnoreParens();
00502       if (state == 0)
00503         state = Pred->getState();
00504       SVal L = state->getSVal(Callee, Pred->getLocationContext());
00505 
00506       // Figure out the result type. We do this dance to handle references.
00507       QualType ResultTy;
00508       if (const FunctionDecl *FD = L.getAsFunctionDecl())
00509         ResultTy = FD->getResultType();
00510       else
00511         ResultTy = CE->getType();
00512 
00513       if (CE->isGLValue())
00514         ResultTy = Eng.getContext().getPointerType(ResultTy);
00515 
00516       // Conjure a symbol value to use as the result.
00517       SValBuilder &SVB = Eng.getSValBuilder();
00518       unsigned Count = Eng.currentBuilderContext->getCurrentBlockCount();
00519       const LocationContext *LCtx = Pred->getLocationContext();
00520       SVal RetVal = SVB.getConjuredSymbolVal(0, CE, LCtx, ResultTy, Count);
00521 
00522       // Generate a new state with the return value set.
00523       state = state->BindExpr(CE, LCtx, RetVal);
00524 
00525       // Invalidate the arguments.
00526       state = Eng.invalidateArguments(state, CallOrObjCMessage(CE, state, LCtx),
00527                                       LCtx);
00528 
00529       // And make the result node.
00530       Bldr.generateNode(CE, Pred, state);
00531     }
00532   };
00533   
00534   // Finally, evaluate the function call.  We try each of the checkers
00535   // to see if the can evaluate the function call.
00536   ExplodedNodeSet dstCallEvaluated;
00537   DefaultEval defEval(*this, CE);
00538   getCheckerManager().runCheckersForEvalCall(dstCallEvaluated,
00539                                              dstPreVisit,
00540                                              CE, *this, &defEval);
00541   
00542   // Finally, perform the post-condition check of the CallExpr and store
00543   // the created nodes in 'Dst'.
00544   getCheckerManager().runCheckersForPostStmt(dst, dstCallEvaluated, CE,
00545                                              *this);
00546 }
00547 
00548 void ExprEngine::VisitReturnStmt(const ReturnStmt *RS, ExplodedNode *Pred,
00549                                  ExplodedNodeSet &Dst) {
00550   
00551   ExplodedNodeSet dstPreVisit;
00552   getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, RS, *this);
00553 
00554   StmtNodeBuilder B(dstPreVisit, Dst, *currentBuilderContext);
00555   
00556   if (RS->getRetValue()) {
00557     for (ExplodedNodeSet::iterator it = dstPreVisit.begin(),
00558                                   ei = dstPreVisit.end(); it != ei; ++it) {
00559       B.generateNode(RS, *it, (*it)->getState());
00560     }
00561   }
00562 }