clang API Documentation
00001 //== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file defines SymbolRef, ExprBindKey, and ProgramState*. 00011 // 00012 //===----------------------------------------------------------------------===// 00013 00014 #ifndef LLVM_CLANG_GR_VALUESTATE_H 00015 #define LLVM_CLANG_GR_VALUESTATE_H 00016 00017 #include "clang/Basic/LLVM.h" 00018 #include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h" 00019 #include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h" 00020 #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h" 00021 #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" 00022 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" 00023 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h" 00024 #include "llvm/ADT/PointerIntPair.h" 00025 #include "llvm/ADT/FoldingSet.h" 00026 #include "llvm/ADT/ImmutableMap.h" 00027 00028 namespace llvm { 00029 class APSInt; 00030 class BumpPtrAllocator; 00031 } 00032 00033 namespace clang { 00034 class ASTContext; 00035 00036 namespace ento { 00037 00038 class CallOrObjCMessage; 00039 00040 typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&, 00041 SubEngine&); 00042 typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&); 00043 00044 //===----------------------------------------------------------------------===// 00045 // ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState. 00046 //===----------------------------------------------------------------------===// 00047 00048 template <typename T> struct ProgramStatePartialTrait; 00049 00050 template <typename T> struct ProgramStateTrait { 00051 typedef typename T::data_type data_type; 00052 static inline void *GDMIndex() { return &T::TagInt; } 00053 static inline void *MakeVoidPtr(data_type D) { return (void*) D; } 00054 static inline data_type MakeData(void *const* P) { 00055 return P ? (data_type) *P : (data_type) 0; 00056 } 00057 }; 00058 00059 /// \class ProgramState 00060 /// ProgramState - This class encapsulates: 00061 /// 00062 /// 1. A mapping from expressions to values (Environment) 00063 /// 2. A mapping from locations to values (Store) 00064 /// 3. Constraints on symbolic values (GenericDataMap) 00065 /// 00066 /// Together these represent the "abstract state" of a program. 00067 /// 00068 /// ProgramState is intended to be used as a functional object; that is, 00069 /// once it is created and made "persistent" in a FoldingSet, its 00070 /// values will never change. 00071 class ProgramState : public llvm::FoldingSetNode { 00072 public: 00073 typedef llvm::ImmutableSet<llvm::APSInt*> IntSetTy; 00074 typedef llvm::ImmutableMap<void*, void*> GenericDataMap; 00075 00076 private: 00077 void operator=(const ProgramState& R) const; // Do not implement. 00078 00079 friend class ProgramStateManager; 00080 friend class ExplodedGraph; 00081 friend class ExplodedNode; 00082 00083 ProgramStateManager *stateMgr; 00084 Environment Env; // Maps a Stmt to its current SVal. 00085 Store store; // Maps a location to its current value. 00086 GenericDataMap GDM; // Custom data stored by a client of this class. 00087 unsigned refCount; 00088 00089 /// makeWithStore - Return a ProgramState with the same values as the current 00090 /// state with the exception of using the specified Store. 00091 ProgramStateRef makeWithStore(const StoreRef &store) const; 00092 00093 void setStore(const StoreRef &storeRef); 00094 00095 public: 00096 /// This ctor is used when creating the first ProgramState object. 00097 ProgramState(ProgramStateManager *mgr, const Environment& env, 00098 StoreRef st, GenericDataMap gdm); 00099 00100 /// Copy ctor - We must explicitly define this or else the "Next" ptr 00101 /// in FoldingSetNode will also get copied. 00102 ProgramState(const ProgramState &RHS); 00103 00104 ~ProgramState(); 00105 00106 /// Return the ProgramStateManager associated with this state. 00107 ProgramStateManager &getStateManager() const { return *stateMgr; } 00108 00109 /// getEnvironment - Return the environment associated with this state. 00110 /// The environment is the mapping from expressions to values. 00111 const Environment& getEnvironment() const { return Env; } 00112 00113 /// Return the store associated with this state. The store 00114 /// is a mapping from locations to values. 00115 Store getStore() const { return store; } 00116 00117 00118 /// getGDM - Return the generic data map associated with this state. 00119 GenericDataMap getGDM() const { return GDM; } 00120 00121 void setGDM(GenericDataMap gdm) { GDM = gdm; } 00122 00123 /// Profile - Profile the contents of a ProgramState object for use in a 00124 /// FoldingSet. Two ProgramState objects are considered equal if they 00125 /// have the same Environment, Store, and GenericDataMap. 00126 static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) { 00127 V->Env.Profile(ID); 00128 ID.AddPointer(V->store); 00129 V->GDM.Profile(ID); 00130 } 00131 00132 /// Profile - Used to profile the contents of this object for inclusion 00133 /// in a FoldingSet. 00134 void Profile(llvm::FoldingSetNodeID& ID) const { 00135 Profile(ID, this); 00136 } 00137 00138 BasicValueFactory &getBasicVals() const; 00139 SymbolManager &getSymbolManager() const; 00140 00141 //==---------------------------------------------------------------------==// 00142 // Constraints on values. 00143 //==---------------------------------------------------------------------==// 00144 // 00145 // Each ProgramState records constraints on symbolic values. These constraints 00146 // are managed using the ConstraintManager associated with a ProgramStateManager. 00147 // As constraints gradually accrue on symbolic values, added constraints 00148 // may conflict and indicate that a state is infeasible (as no real values 00149 // could satisfy all the constraints). This is the principal mechanism 00150 // for modeling path-sensitivity in ExprEngine/ProgramState. 00151 // 00152 // Various "assume" methods form the interface for adding constraints to 00153 // symbolic values. A call to 'assume' indicates an assumption being placed 00154 // on one or symbolic values. 'assume' methods take the following inputs: 00155 // 00156 // (1) A ProgramState object representing the current state. 00157 // 00158 // (2) The assumed constraint (which is specific to a given "assume" method). 00159 // 00160 // (3) A binary value "Assumption" that indicates whether the constraint is 00161 // assumed to be true or false. 00162 // 00163 // The output of "assume*" is a new ProgramState object with the added constraints. 00164 // If no new state is feasible, NULL is returned. 00165 // 00166 00167 ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const; 00168 00169 /// This method assumes both "true" and "false" for 'cond', and 00170 /// returns both corresponding states. It's shorthand for doing 00171 /// 'assume' twice. 00172 std::pair<ProgramStateRef , ProgramStateRef > 00173 assume(DefinedOrUnknownSVal cond) const; 00174 00175 ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx, 00176 DefinedOrUnknownSVal upperBound, 00177 bool assumption, 00178 QualType IndexType = QualType()) const; 00179 00180 /// Utility method for getting regions. 00181 const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const; 00182 00183 //==---------------------------------------------------------------------==// 00184 // Binding and retrieving values to/from the environment and symbolic store. 00185 //==---------------------------------------------------------------------==// 00186 00187 /// BindCompoundLiteral - Return the state that has the bindings currently 00188 /// in this state plus the bindings for the CompoundLiteral. 00189 ProgramStateRef bindCompoundLiteral(const CompoundLiteralExpr *CL, 00190 const LocationContext *LC, 00191 SVal V) const; 00192 00193 /// Create a new state by binding the value 'V' to the statement 'S' in the 00194 /// state's environment. 00195 ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx, 00196 SVal V, bool Invalidate = true) const; 00197 00198 /// Create a new state by binding the value 'V' and location 'locaton' to the 00199 /// statement 'S' in the state's environment. 00200 ProgramStateRef bindExprAndLocation(const Stmt *S, 00201 const LocationContext *LCtx, 00202 SVal location, SVal V) const; 00203 00204 ProgramStateRef bindDecl(const VarRegion *VR, SVal V) const; 00205 00206 ProgramStateRef bindDeclWithNoInit(const VarRegion *VR) const; 00207 00208 ProgramStateRef bindLoc(Loc location, SVal V) const; 00209 00210 ProgramStateRef bindLoc(SVal location, SVal V) const; 00211 00212 ProgramStateRef bindDefault(SVal loc, SVal V) const; 00213 00214 ProgramStateRef unbindLoc(Loc LV) const; 00215 00216 /// invalidateRegions - Returns the state with bindings for the given regions 00217 /// cleared from the store. The regions are provided as a continuous array 00218 /// from Begin to End. Optionally invalidates global regions as well. 00219 ProgramStateRef invalidateRegions(ArrayRef<const MemRegion *> Regions, 00220 const Expr *E, unsigned BlockCount, 00221 const LocationContext *LCtx, 00222 StoreManager::InvalidatedSymbols *IS = 0, 00223 const CallOrObjCMessage *Call = 0) const; 00224 00225 /// enterStackFrame - Returns the state for entry to the given stack frame, 00226 /// preserving the current state. 00227 ProgramStateRef enterStackFrame(const LocationContext *callerCtx, 00228 const StackFrameContext *calleeCtx) const; 00229 00230 /// Get the lvalue for a variable reference. 00231 Loc getLValue(const VarDecl *D, const LocationContext *LC) const; 00232 00233 Loc getLValue(const CompoundLiteralExpr *literal, 00234 const LocationContext *LC) const; 00235 00236 /// Get the lvalue for an ivar reference. 00237 SVal getLValue(const ObjCIvarDecl *decl, SVal base) const; 00238 00239 /// Get the lvalue for a field reference. 00240 SVal getLValue(const FieldDecl *decl, SVal Base) const; 00241 00242 /// Get the lvalue for an array index. 00243 SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const; 00244 00245 const llvm::APSInt *getSymVal(SymbolRef sym) const; 00246 00247 /// Returns the SVal bound to the statement 'S' in the state's environment. 00248 SVal getSVal(const Stmt *S, const LocationContext *LCtx, 00249 bool useOnlyDirectBindings = false) const; 00250 00251 SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const; 00252 00253 /// \brief Return the value bound to the specified location. 00254 /// Returns UnknownVal() if none found. 00255 SVal getSVal(Loc LV, QualType T = QualType()) const; 00256 00257 /// Returns the "raw" SVal bound to LV before any value simplfication. 00258 SVal getRawSVal(Loc LV, QualType T= QualType()) const; 00259 00260 /// \brief Return the value bound to the specified location. 00261 /// Returns UnknownVal() if none found. 00262 SVal getSVal(const MemRegion* R) const; 00263 00264 SVal getSValAsScalarOrLoc(const MemRegion *R) const; 00265 00266 /// \brief Visits the symbols reachable from the given SVal using the provided 00267 /// SymbolVisitor. 00268 /// 00269 /// This is a convenience API. Consider using ScanReachableSymbols class 00270 /// directly when making multiple scans on the same state with the same 00271 /// visitor to avoid repeated initialization cost. 00272 /// \sa ScanReachableSymbols 00273 bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const; 00274 00275 /// \brief Visits the symbols reachable from the SVals in the given range 00276 /// using the provided SymbolVisitor. 00277 bool scanReachableSymbols(const SVal *I, const SVal *E, 00278 SymbolVisitor &visitor) const; 00279 00280 /// \brief Visits the symbols reachable from the regions in the given 00281 /// MemRegions range using the provided SymbolVisitor. 00282 bool scanReachableSymbols(const MemRegion * const *I, 00283 const MemRegion * const *E, 00284 SymbolVisitor &visitor) const; 00285 00286 template <typename CB> CB scanReachableSymbols(SVal val) const; 00287 template <typename CB> CB scanReachableSymbols(const SVal *beg, 00288 const SVal *end) const; 00289 00290 template <typename CB> CB 00291 scanReachableSymbols(const MemRegion * const *beg, 00292 const MemRegion * const *end) const; 00293 00294 /// Create a new state in which the statement is marked as tainted. 00295 ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx, 00296 TaintTagType Kind = TaintTagGeneric) const; 00297 00298 /// Create a new state in which the symbol is marked as tainted. 00299 ProgramStateRef addTaint(SymbolRef S, 00300 TaintTagType Kind = TaintTagGeneric) const; 00301 00302 /// Create a new state in which the region symbol is marked as tainted. 00303 ProgramStateRef addTaint(const MemRegion *R, 00304 TaintTagType Kind = TaintTagGeneric) const; 00305 00306 /// Check if the statement is tainted in the current state. 00307 bool isTainted(const Stmt *S, const LocationContext *LCtx, 00308 TaintTagType Kind = TaintTagGeneric) const; 00309 bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const; 00310 bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const; 00311 bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const; 00312 00313 //==---------------------------------------------------------------------==// 00314 // Accessing the Generic Data Map (GDM). 00315 //==---------------------------------------------------------------------==// 00316 00317 void *const* FindGDM(void *K) const; 00318 00319 template<typename T> 00320 ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const; 00321 00322 template <typename T> 00323 typename ProgramStateTrait<T>::data_type 00324 get() const { 00325 return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex())); 00326 } 00327 00328 template<typename T> 00329 typename ProgramStateTrait<T>::lookup_type 00330 get(typename ProgramStateTrait<T>::key_type key) const { 00331 void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); 00332 return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key); 00333 } 00334 00335 template <typename T> 00336 typename ProgramStateTrait<T>::context_type get_context() const; 00337 00338 00339 template<typename T> 00340 ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const; 00341 00342 template<typename T> 00343 ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K, 00344 typename ProgramStateTrait<T>::context_type C) const; 00345 template <typename T> 00346 ProgramStateRef remove() const; 00347 00348 template<typename T> 00349 ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const; 00350 00351 template<typename T> 00352 ProgramStateRef set(typename ProgramStateTrait<T>::key_type K, 00353 typename ProgramStateTrait<T>::value_type E) const; 00354 00355 template<typename T> 00356 ProgramStateRef set(typename ProgramStateTrait<T>::key_type K, 00357 typename ProgramStateTrait<T>::value_type E, 00358 typename ProgramStateTrait<T>::context_type C) const; 00359 00360 template<typename T> 00361 bool contains(typename ProgramStateTrait<T>::key_type key) const { 00362 void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); 00363 return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key); 00364 } 00365 00366 // Pretty-printing. 00367 void print(raw_ostream &Out, const char *nl = "\n", 00368 const char *sep = "") const; 00369 void printDOT(raw_ostream &Out) const; 00370 void printTaint(raw_ostream &Out, const char *nl = "\n", 00371 const char *sep = "") const; 00372 00373 void dump() const; 00374 void dumpTaint() const; 00375 00376 private: 00377 friend void ProgramStateRetain(const ProgramState *state); 00378 friend void ProgramStateRelease(const ProgramState *state); 00379 00380 ProgramStateRef 00381 invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions, 00382 const Expr *E, unsigned BlockCount, 00383 const LocationContext *LCtx, 00384 StoreManager::InvalidatedSymbols &IS, 00385 const CallOrObjCMessage *Call) const; 00386 }; 00387 00388 //===----------------------------------------------------------------------===// 00389 // ProgramStateManager - Factory object for ProgramStates. 00390 //===----------------------------------------------------------------------===// 00391 00392 class ProgramStateManager { 00393 friend class ProgramState; 00394 friend void ProgramStateRelease(const ProgramState *state); 00395 private: 00396 /// Eng - The SubEngine that owns this state manager. 00397 SubEngine *Eng; /* Can be null. */ 00398 00399 EnvironmentManager EnvMgr; 00400 OwningPtr<StoreManager> StoreMgr; 00401 OwningPtr<ConstraintManager> ConstraintMgr; 00402 00403 ProgramState::GenericDataMap::Factory GDMFactory; 00404 00405 typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy; 00406 GDMContextsTy GDMContexts; 00407 00408 /// StateSet - FoldingSet containing all the states created for analyzing 00409 /// a particular function. This is used to unique states. 00410 llvm::FoldingSet<ProgramState> StateSet; 00411 00412 /// Object that manages the data for all created SVals. 00413 OwningPtr<SValBuilder> svalBuilder; 00414 00415 /// A BumpPtrAllocator to allocate states. 00416 llvm::BumpPtrAllocator &Alloc; 00417 00418 /// A vector of ProgramStates that we can reuse. 00419 std::vector<ProgramState *> freeStates; 00420 00421 public: 00422 ProgramStateManager(ASTContext &Ctx, 00423 StoreManagerCreator CreateStoreManager, 00424 ConstraintManagerCreator CreateConstraintManager, 00425 llvm::BumpPtrAllocator& alloc, 00426 SubEngine &subeng) 00427 : Eng(&subeng), 00428 EnvMgr(alloc), 00429 GDMFactory(alloc), 00430 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 00431 Alloc(alloc) { 00432 StoreMgr.reset((*CreateStoreManager)(*this)); 00433 ConstraintMgr.reset((*CreateConstraintManager)(*this, subeng)); 00434 } 00435 00436 ProgramStateManager(ASTContext &Ctx, 00437 StoreManagerCreator CreateStoreManager, 00438 ConstraintManager* ConstraintManagerPtr, 00439 llvm::BumpPtrAllocator& alloc) 00440 : Eng(0), 00441 EnvMgr(alloc), 00442 GDMFactory(alloc), 00443 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 00444 Alloc(alloc) { 00445 StoreMgr.reset((*CreateStoreManager)(*this)); 00446 ConstraintMgr.reset(ConstraintManagerPtr); 00447 } 00448 00449 ~ProgramStateManager(); 00450 00451 ProgramStateRef getInitialState(const LocationContext *InitLoc); 00452 00453 ASTContext &getContext() { return svalBuilder->getContext(); } 00454 const ASTContext &getContext() const { return svalBuilder->getContext(); } 00455 00456 BasicValueFactory &getBasicVals() { 00457 return svalBuilder->getBasicValueFactory(); 00458 } 00459 const BasicValueFactory& getBasicVals() const { 00460 return svalBuilder->getBasicValueFactory(); 00461 } 00462 00463 SValBuilder &getSValBuilder() { 00464 return *svalBuilder; 00465 } 00466 00467 SymbolManager &getSymbolManager() { 00468 return svalBuilder->getSymbolManager(); 00469 } 00470 const SymbolManager &getSymbolManager() const { 00471 return svalBuilder->getSymbolManager(); 00472 } 00473 00474 llvm::BumpPtrAllocator& getAllocator() { return Alloc; } 00475 00476 MemRegionManager& getRegionManager() { 00477 return svalBuilder->getRegionManager(); 00478 } 00479 const MemRegionManager& getRegionManager() const { 00480 return svalBuilder->getRegionManager(); 00481 } 00482 00483 StoreManager& getStoreManager() { return *StoreMgr; } 00484 ConstraintManager& getConstraintManager() { return *ConstraintMgr; } 00485 SubEngine* getOwningEngine() { return Eng; } 00486 00487 ProgramStateRef removeDeadBindings(ProgramStateRef St, 00488 const StackFrameContext *LCtx, 00489 SymbolReaper& SymReaper); 00490 00491 /// Marshal a new state for the callee in another translation unit. 00492 /// 'state' is owned by the caller's engine. 00493 ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L); 00494 00495 public: 00496 00497 SVal ArrayToPointer(Loc Array) { 00498 return StoreMgr->ArrayToPointer(Array); 00499 } 00500 00501 // Methods that manipulate the GDM. 00502 ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data); 00503 ProgramStateRef removeGDM(ProgramStateRef state, void *Key); 00504 00505 // Methods that query & manipulate the Store. 00506 00507 void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) { 00508 StoreMgr->iterBindings(state->getStore(), F); 00509 } 00510 00511 ProgramStateRef getPersistentState(ProgramState &Impl); 00512 ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState, 00513 ProgramStateRef GDMState); 00514 00515 bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) { 00516 return S1->Env == S2->Env; 00517 } 00518 00519 bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) { 00520 return S1->store == S2->store; 00521 } 00522 00523 //==---------------------------------------------------------------------==// 00524 // Generic Data Map methods. 00525 //==---------------------------------------------------------------------==// 00526 // 00527 // ProgramStateManager and ProgramState support a "generic data map" that allows 00528 // different clients of ProgramState objects to embed arbitrary data within a 00529 // ProgramState object. The generic data map is essentially an immutable map 00530 // from a "tag" (that acts as the "key" for a client) and opaque values. 00531 // Tags/keys and values are simply void* values. The typical way that clients 00532 // generate unique tags are by taking the address of a static variable. 00533 // Clients are responsible for ensuring that data values referred to by a 00534 // the data pointer are immutable (and thus are essentially purely functional 00535 // data). 00536 // 00537 // The templated methods below use the ProgramStateTrait<T> class 00538 // to resolve keys into the GDM and to return data values to clients. 00539 // 00540 00541 // Trait based GDM dispatch. 00542 template <typename T> 00543 ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) { 00544 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 00545 ProgramStateTrait<T>::MakeVoidPtr(D)); 00546 } 00547 00548 template<typename T> 00549 ProgramStateRef set(ProgramStateRef st, 00550 typename ProgramStateTrait<T>::key_type K, 00551 typename ProgramStateTrait<T>::value_type V, 00552 typename ProgramStateTrait<T>::context_type C) { 00553 00554 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 00555 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C))); 00556 } 00557 00558 template <typename T> 00559 ProgramStateRef add(ProgramStateRef st, 00560 typename ProgramStateTrait<T>::key_type K, 00561 typename ProgramStateTrait<T>::context_type C) { 00562 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 00563 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C))); 00564 } 00565 00566 template <typename T> 00567 ProgramStateRef remove(ProgramStateRef st, 00568 typename ProgramStateTrait<T>::key_type K, 00569 typename ProgramStateTrait<T>::context_type C) { 00570 00571 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 00572 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C))); 00573 } 00574 00575 template <typename T> 00576 ProgramStateRef remove(ProgramStateRef st) { 00577 return removeGDM(st, ProgramStateTrait<T>::GDMIndex()); 00578 } 00579 00580 void *FindGDMContext(void *index, 00581 void *(*CreateContext)(llvm::BumpPtrAllocator&), 00582 void (*DeleteContext)(void*)); 00583 00584 template <typename T> 00585 typename ProgramStateTrait<T>::context_type get_context() { 00586 void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(), 00587 ProgramStateTrait<T>::CreateContext, 00588 ProgramStateTrait<T>::DeleteContext); 00589 00590 return ProgramStateTrait<T>::MakeContext(p); 00591 } 00592 00593 const llvm::APSInt* getSymVal(ProgramStateRef St, SymbolRef sym) { 00594 return ConstraintMgr->getSymVal(St, sym); 00595 } 00596 00597 void EndPath(ProgramStateRef St) { 00598 ConstraintMgr->EndPath(St); 00599 } 00600 }; 00601 00602 00603 //===----------------------------------------------------------------------===// 00604 // Out-of-line method definitions for ProgramState. 00605 //===----------------------------------------------------------------------===// 00606 00607 inline const VarRegion* ProgramState::getRegion(const VarDecl *D, 00608 const LocationContext *LC) const 00609 { 00610 return getStateManager().getRegionManager().getVarRegion(D, LC); 00611 } 00612 00613 inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond, 00614 bool Assumption) const { 00615 if (Cond.isUnknown()) 00616 return this; 00617 00618 return getStateManager().ConstraintMgr->assume(this, cast<DefinedSVal>(Cond), 00619 Assumption); 00620 } 00621 00622 inline std::pair<ProgramStateRef , ProgramStateRef > 00623 ProgramState::assume(DefinedOrUnknownSVal Cond) const { 00624 if (Cond.isUnknown()) 00625 return std::make_pair(this, this); 00626 00627 return getStateManager().ConstraintMgr->assumeDual(this, 00628 cast<DefinedSVal>(Cond)); 00629 } 00630 00631 inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const { 00632 return !isa<Loc>(LV) ? this : bindLoc(cast<Loc>(LV), V); 00633 } 00634 00635 inline Loc ProgramState::getLValue(const VarDecl *VD, 00636 const LocationContext *LC) const { 00637 return getStateManager().StoreMgr->getLValueVar(VD, LC); 00638 } 00639 00640 inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal, 00641 const LocationContext *LC) const { 00642 return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC); 00643 } 00644 00645 inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const { 00646 return getStateManager().StoreMgr->getLValueIvar(D, Base); 00647 } 00648 00649 inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const { 00650 return getStateManager().StoreMgr->getLValueField(D, Base); 00651 } 00652 00653 inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{ 00654 if (NonLoc *N = dyn_cast<NonLoc>(&Idx)) 00655 return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base); 00656 return UnknownVal(); 00657 } 00658 00659 inline const llvm::APSInt *ProgramState::getSymVal(SymbolRef sym) const { 00660 return getStateManager().getSymVal(this, sym); 00661 } 00662 00663 inline SVal ProgramState::getSVal(const Stmt *Ex, const LocationContext *LCtx, 00664 bool useOnlyDirectBindings) const{ 00665 return Env.getSVal(EnvironmentEntry(Ex, LCtx), 00666 *getStateManager().svalBuilder, 00667 useOnlyDirectBindings); 00668 } 00669 00670 inline SVal 00671 ProgramState::getSValAsScalarOrLoc(const Stmt *S, 00672 const LocationContext *LCtx) const { 00673 if (const Expr *Ex = dyn_cast<Expr>(S)) { 00674 QualType T = Ex->getType(); 00675 if (Ex->isGLValue() || Loc::isLocType(T) || T->isIntegerType()) 00676 return getSVal(S, LCtx); 00677 } 00678 00679 return UnknownVal(); 00680 } 00681 00682 inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const { 00683 return getStateManager().StoreMgr->getBinding(getStore(), LV, T); 00684 } 00685 00686 inline SVal ProgramState::getSVal(const MemRegion* R) const { 00687 return getStateManager().StoreMgr->getBinding(getStore(), 00688 loc::MemRegionVal(R)); 00689 } 00690 00691 inline BasicValueFactory &ProgramState::getBasicVals() const { 00692 return getStateManager().getBasicVals(); 00693 } 00694 00695 inline SymbolManager &ProgramState::getSymbolManager() const { 00696 return getStateManager().getSymbolManager(); 00697 } 00698 00699 template<typename T> 00700 ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const { 00701 return getStateManager().add<T>(this, K, get_context<T>()); 00702 } 00703 00704 template <typename T> 00705 typename ProgramStateTrait<T>::context_type ProgramState::get_context() const { 00706 return getStateManager().get_context<T>(); 00707 } 00708 00709 template<typename T> 00710 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const { 00711 return getStateManager().remove<T>(this, K, get_context<T>()); 00712 } 00713 00714 template<typename T> 00715 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K, 00716 typename ProgramStateTrait<T>::context_type C) const { 00717 return getStateManager().remove<T>(this, K, C); 00718 } 00719 00720 template <typename T> 00721 ProgramStateRef ProgramState::remove() const { 00722 return getStateManager().remove<T>(this); 00723 } 00724 00725 template<typename T> 00726 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const { 00727 return getStateManager().set<T>(this, D); 00728 } 00729 00730 template<typename T> 00731 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, 00732 typename ProgramStateTrait<T>::value_type E) const { 00733 return getStateManager().set<T>(this, K, E, get_context<T>()); 00734 } 00735 00736 template<typename T> 00737 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, 00738 typename ProgramStateTrait<T>::value_type E, 00739 typename ProgramStateTrait<T>::context_type C) const { 00740 return getStateManager().set<T>(this, K, E, C); 00741 } 00742 00743 template <typename CB> 00744 CB ProgramState::scanReachableSymbols(SVal val) const { 00745 CB cb(this); 00746 scanReachableSymbols(val, cb); 00747 return cb; 00748 } 00749 00750 template <typename CB> 00751 CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const { 00752 CB cb(this); 00753 scanReachableSymbols(beg, end, cb); 00754 return cb; 00755 } 00756 00757 template <typename CB> 00758 CB ProgramState::scanReachableSymbols(const MemRegion * const *beg, 00759 const MemRegion * const *end) const { 00760 CB cb(this); 00761 scanReachableSymbols(beg, end, cb); 00762 return cb; 00763 } 00764 00765 /// \class ScanReachableSymbols 00766 /// A Utility class that allows to visit the reachable symbols using a custom 00767 /// SymbolVisitor. 00768 class ScanReachableSymbols : public SubRegionMap::Visitor { 00769 virtual void anchor(); 00770 typedef llvm::DenseMap<const void*, unsigned> VisitedItems; 00771 00772 VisitedItems visited; 00773 ProgramStateRef state; 00774 SymbolVisitor &visitor; 00775 OwningPtr<SubRegionMap> SRM; 00776 public: 00777 00778 ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v) 00779 : state(st), visitor(v) {} 00780 00781 bool scan(nonloc::CompoundVal val); 00782 bool scan(SVal val); 00783 bool scan(const MemRegion *R); 00784 bool scan(const SymExpr *sym); 00785 00786 // From SubRegionMap::Visitor. 00787 bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) { 00788 return scan(SubRegion); 00789 } 00790 }; 00791 00792 } // end GR namespace 00793 00794 } // end clang namespace 00795 00796 #endif