clang API Documentation

ProgramState.cpp
Go to the documentation of this file.
00001 //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 //  This file implements ProgramState and ProgramStateManager.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #include "clang/Analysis/CFG.h"
00015 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
00016 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
00017 #include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
00018 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h"
00019 #include "llvm/Support/raw_ostream.h"
00020 
00021 using namespace clang;
00022 using namespace ento;
00023 
00024 // Give the vtable for ConstraintManager somewhere to live.
00025 // FIXME: Move this elsewhere.
00026 ConstraintManager::~ConstraintManager() {}
00027 
00028 namespace clang { namespace  ento {
00029 /// Increments the number of times this state is referenced.
00030 
00031 void ProgramStateRetain(const ProgramState *state) {
00032   ++const_cast<ProgramState*>(state)->refCount;
00033 }
00034 
00035 /// Decrement the number of times this state is referenced.
00036 void ProgramStateRelease(const ProgramState *state) {
00037   assert(state->refCount > 0);
00038   ProgramState *s = const_cast<ProgramState*>(state);
00039   if (--s->refCount == 0) {
00040     ProgramStateManager &Mgr = s->getStateManager();
00041     Mgr.StateSet.RemoveNode(s);
00042     s->~ProgramState();    
00043     Mgr.freeStates.push_back(s);
00044   }
00045 }
00046 }}
00047 
00048 ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
00049                  StoreRef st, GenericDataMap gdm)
00050   : stateMgr(mgr),
00051     Env(env),
00052     store(st.getStore()),
00053     GDM(gdm),
00054     refCount(0) {
00055   stateMgr->getStoreManager().incrementReferenceCount(store);
00056 }
00057 
00058 ProgramState::ProgramState(const ProgramState &RHS)
00059     : llvm::FoldingSetNode(),
00060       stateMgr(RHS.stateMgr),
00061       Env(RHS.Env),
00062       store(RHS.store),
00063       GDM(RHS.GDM),
00064       refCount(0) {
00065   stateMgr->getStoreManager().incrementReferenceCount(store);
00066 }
00067 
00068 ProgramState::~ProgramState() {
00069   if (store)
00070     stateMgr->getStoreManager().decrementReferenceCount(store);
00071 }
00072 
00073 ProgramStateManager::~ProgramStateManager() {
00074   for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
00075        I!=E; ++I)
00076     I->second.second(I->second.first);
00077 }
00078 
00079 ProgramStateRef 
00080 ProgramStateManager::removeDeadBindings(ProgramStateRef state,
00081                                    const StackFrameContext *LCtx,
00082                                    SymbolReaper& SymReaper) {
00083 
00084   // This code essentially performs a "mark-and-sweep" of the VariableBindings.
00085   // The roots are any Block-level exprs and Decls that our liveness algorithm
00086   // tells us are live.  We then see what Decls they may reference, and keep
00087   // those around.  This code more than likely can be made faster, and the
00088   // frequency of which this method is called should be experimented with
00089   // for optimum performance.
00090   ProgramState NewState = *state;
00091 
00092   NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
00093 
00094   // Clean up the store.
00095   StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
00096                                                    SymReaper);
00097   NewState.setStore(newStore);
00098   SymReaper.setReapedStore(newStore);
00099   
00100   return getPersistentState(NewState);
00101 }
00102 
00103 ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state,
00104                                             const StackFrameContext *InitLoc) {
00105   // make up an empty state for now.
00106   ProgramState State(this,
00107                 EnvMgr.getInitialEnvironment(),
00108                 StoreMgr->getInitialStore(InitLoc),
00109                 GDMFactory.getEmptyMap());
00110 
00111   return getPersistentState(State);
00112 }
00113 
00114 ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL,
00115                                             const LocationContext *LC,
00116                                             SVal V) const {
00117   const StoreRef &newStore = 
00118     getStateManager().StoreMgr->BindCompoundLiteral(getStore(), CL, LC, V);
00119   return makeWithStore(newStore);
00120 }
00121 
00122 ProgramStateRef ProgramState::bindDecl(const VarRegion* VR, SVal IVal) const {
00123   const StoreRef &newStore =
00124     getStateManager().StoreMgr->BindDecl(getStore(), VR, IVal);
00125   return makeWithStore(newStore);
00126 }
00127 
00128 ProgramStateRef ProgramState::bindDeclWithNoInit(const VarRegion* VR) const {
00129   const StoreRef &newStore =
00130     getStateManager().StoreMgr->BindDeclWithNoInit(getStore(), VR);
00131   return makeWithStore(newStore);
00132 }
00133 
00134 ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V) const {
00135   ProgramStateManager &Mgr = getStateManager();
00136   ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 
00137                                                              LV, V));
00138   const MemRegion *MR = LV.getAsRegion();
00139   if (MR && Mgr.getOwningEngine())
00140     return Mgr.getOwningEngine()->processRegionChange(newState, MR);
00141 
00142   return newState;
00143 }
00144 
00145 ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const {
00146   ProgramStateManager &Mgr = getStateManager();
00147   const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
00148   const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V);
00149   ProgramStateRef new_state = makeWithStore(newStore);
00150   return Mgr.getOwningEngine() ? 
00151            Mgr.getOwningEngine()->processRegionChange(new_state, R) : 
00152            new_state;
00153 }
00154 
00155 ProgramStateRef 
00156 ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions,
00157                                 const Expr *E, unsigned Count,
00158                                 const LocationContext *LCtx,
00159                                 StoreManager::InvalidatedSymbols *IS,
00160                                 const CallOrObjCMessage *Call) const {
00161   if (!IS) {
00162     StoreManager::InvalidatedSymbols invalidated;
00163     return invalidateRegionsImpl(Regions, E, Count, LCtx,
00164                                  invalidated, Call);
00165   }
00166   return invalidateRegionsImpl(Regions, E, Count, LCtx, *IS, Call);
00167 }
00168 
00169 ProgramStateRef 
00170 ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
00171                                     const Expr *E, unsigned Count,
00172                                     const LocationContext *LCtx,
00173                                     StoreManager::InvalidatedSymbols &IS,
00174                                     const CallOrObjCMessage *Call) const {
00175   ProgramStateManager &Mgr = getStateManager();
00176   SubEngine* Eng = Mgr.getOwningEngine();
00177  
00178   if (Eng && Eng->wantsRegionChangeUpdate(this)) {
00179     StoreManager::InvalidatedRegions Invalidated;
00180     const StoreRef &newStore
00181       = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
00182                                         Call, &Invalidated);
00183     ProgramStateRef newState = makeWithStore(newStore);
00184     return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call);
00185   }
00186 
00187   const StoreRef &newStore =
00188     Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
00189                                     Call, NULL);
00190   return makeWithStore(newStore);
00191 }
00192 
00193 ProgramStateRef ProgramState::unbindLoc(Loc LV) const {
00194   assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead.");
00195 
00196   Store OldStore = getStore();
00197   const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV);
00198 
00199   if (newStore.getStore() == OldStore)
00200     return this;
00201 
00202   return makeWithStore(newStore);
00203 }
00204 
00205 ProgramStateRef 
00206 ProgramState::enterStackFrame(const LocationContext *callerCtx,
00207                               const StackFrameContext *calleeCtx) const {
00208   const StoreRef &new_store =
00209     getStateManager().StoreMgr->enterStackFrame(this, callerCtx, calleeCtx);
00210   return makeWithStore(new_store);
00211 }
00212 
00213 SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
00214   // We only want to do fetches from regions that we can actually bind
00215   // values.  For example, SymbolicRegions of type 'id<...>' cannot
00216   // have direct bindings (but their can be bindings on their subregions).
00217   if (!R->isBoundable())
00218     return UnknownVal();
00219 
00220   if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
00221     QualType T = TR->getValueType();
00222     if (Loc::isLocType(T) || T->isIntegerType())
00223       return getSVal(R);
00224   }
00225 
00226   return UnknownVal();
00227 }
00228 
00229 SVal ProgramState::getSVal(Loc location, QualType T) const {
00230   SVal V = getRawSVal(cast<Loc>(location), T);
00231 
00232   // If 'V' is a symbolic value that is *perfectly* constrained to
00233   // be a constant value, use that value instead to lessen the burden
00234   // on later analysis stages (so we have less symbolic values to reason
00235   // about).
00236   if (!T.isNull()) {
00237     if (SymbolRef sym = V.getAsSymbol()) {
00238       if (const llvm::APSInt *Int = getSymVal(sym)) {
00239         // FIXME: Because we don't correctly model (yet) sign-extension
00240         // and truncation of symbolic values, we need to convert
00241         // the integer value to the correct signedness and bitwidth.
00242         //
00243         // This shows up in the following:
00244         //
00245         //   char foo();
00246         //   unsigned x = foo();
00247         //   if (x == 54)
00248         //     ...
00249         //
00250         //  The symbolic value stored to 'x' is actually the conjured
00251         //  symbol for the call to foo(); the type of that symbol is 'char',
00252         //  not unsigned.
00253         const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
00254         
00255         if (isa<Loc>(V))
00256           return loc::ConcreteInt(NewV);
00257         else
00258           return nonloc::ConcreteInt(NewV);
00259       }
00260     }
00261   }
00262   
00263   return V;
00264 }
00265 
00266 ProgramStateRef ProgramState::BindExpr(const Stmt *S,
00267                                            const LocationContext *LCtx,
00268                                            SVal V, bool Invalidate) const{
00269   Environment NewEnv =
00270     getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
00271                                       Invalidate);
00272   if (NewEnv == Env)
00273     return this;
00274 
00275   ProgramState NewSt = *this;
00276   NewSt.Env = NewEnv;
00277   return getStateManager().getPersistentState(NewSt);
00278 }
00279 
00280 ProgramStateRef 
00281 ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx,
00282                                   SVal location,
00283                                   SVal V) const {
00284   Environment NewEnv =
00285     getStateManager().EnvMgr.bindExprAndLocation(Env,
00286                                                  EnvironmentEntry(S, LCtx),
00287                                                  location, V);
00288 
00289   if (NewEnv == Env)
00290     return this;
00291   
00292   ProgramState NewSt = *this;
00293   NewSt.Env = NewEnv;
00294   return getStateManager().getPersistentState(NewSt);
00295 }
00296 
00297 ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
00298                                       DefinedOrUnknownSVal UpperBound,
00299                                       bool Assumption,
00300                                       QualType indexTy) const {
00301   if (Idx.isUnknown() || UpperBound.isUnknown())
00302     return this;
00303 
00304   // Build an expression for 0 <= Idx < UpperBound.
00305   // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
00306   // FIXME: This should probably be part of SValBuilder.
00307   ProgramStateManager &SM = getStateManager();
00308   SValBuilder &svalBuilder = SM.getSValBuilder();
00309   ASTContext &Ctx = svalBuilder.getContext();
00310 
00311   // Get the offset: the minimum value of the array index type.
00312   BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
00313   // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
00314   if (indexTy.isNull())
00315     indexTy = Ctx.IntTy;
00316   nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
00317 
00318   // Adjust the index.
00319   SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
00320                                         cast<NonLoc>(Idx), Min, indexTy);
00321   if (newIdx.isUnknownOrUndef())
00322     return this;
00323 
00324   // Adjust the upper bound.
00325   SVal newBound =
00326     svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound),
00327                             Min, indexTy);
00328 
00329   if (newBound.isUnknownOrUndef())
00330     return this;
00331 
00332   // Build the actual comparison.
00333   SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT,
00334                                 cast<NonLoc>(newIdx), cast<NonLoc>(newBound),
00335                                 Ctx.IntTy);
00336   if (inBound.isUnknownOrUndef())
00337     return this;
00338 
00339   // Finally, let the constraint manager take care of it.
00340   ConstraintManager &CM = SM.getConstraintManager();
00341   return CM.assume(this, cast<DefinedSVal>(inBound), Assumption);
00342 }
00343 
00344 ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
00345   ProgramState State(this,
00346                 EnvMgr.getInitialEnvironment(),
00347                 StoreMgr->getInitialStore(InitLoc),
00348                 GDMFactory.getEmptyMap());
00349 
00350   return getPersistentState(State);
00351 }
00352 
00353 ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
00354                                                      ProgramStateRef FromState,
00355                                                      ProgramStateRef GDMState) {
00356   ProgramState NewState(*FromState);
00357   NewState.GDM = GDMState->GDM;
00358   return getPersistentState(NewState);
00359 }
00360 
00361 ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
00362 
00363   llvm::FoldingSetNodeID ID;
00364   State.Profile(ID);
00365   void *InsertPos;
00366 
00367   if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
00368     return I;
00369 
00370   ProgramState *newState = 0;
00371   if (!freeStates.empty()) {
00372     newState = freeStates.back();
00373     freeStates.pop_back();    
00374   }
00375   else {
00376     newState = (ProgramState*) Alloc.Allocate<ProgramState>();
00377   }
00378   new (newState) ProgramState(State);
00379   StateSet.InsertNode(newState, InsertPos);
00380   return newState;
00381 }
00382 
00383 ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
00384   ProgramState NewSt(*this);
00385   NewSt.setStore(store);
00386   return getStateManager().getPersistentState(NewSt);
00387 }
00388 
00389 void ProgramState::setStore(const StoreRef &newStore) {
00390   Store newStoreStore = newStore.getStore();
00391   if (newStoreStore)
00392     stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
00393   if (store)
00394     stateMgr->getStoreManager().decrementReferenceCount(store);
00395   store = newStoreStore;
00396 }
00397 
00398 //===----------------------------------------------------------------------===//
00399 //  State pretty-printing.
00400 //===----------------------------------------------------------------------===//
00401 
00402 void ProgramState::print(raw_ostream &Out,
00403                          const char *NL, const char *Sep) const {
00404   // Print the store.
00405   ProgramStateManager &Mgr = getStateManager();
00406   Mgr.getStoreManager().print(getStore(), Out, NL, Sep);
00407 
00408   // Print out the environment.
00409   Env.print(Out, NL, Sep);
00410 
00411   // Print out the constraints.
00412   Mgr.getConstraintManager().print(this, Out, NL, Sep);
00413 
00414   // Print checker-specific data.
00415   Mgr.getOwningEngine()->printState(Out, this, NL, Sep);
00416 }
00417 
00418 void ProgramState::printDOT(raw_ostream &Out) const {
00419   print(Out, "\\l", "\\|");
00420 }
00421 
00422 void ProgramState::dump() const {
00423   print(llvm::errs());
00424 }
00425 
00426 void ProgramState::printTaint(raw_ostream &Out,
00427                               const char *NL, const char *Sep) const {
00428   TaintMapImpl TM = get<TaintMap>();
00429 
00430   if (!TM.isEmpty())
00431     Out <<"Tainted Symbols:" << NL;
00432 
00433   for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) {
00434     Out << I->first << " : " << I->second << NL;
00435   }
00436 }
00437 
00438 void ProgramState::dumpTaint() const {
00439   printTaint(llvm::errs());
00440 }
00441 
00442 //===----------------------------------------------------------------------===//
00443 // Generic Data Map.
00444 //===----------------------------------------------------------------------===//
00445 
00446 void *const* ProgramState::FindGDM(void *K) const {
00447   return GDM.lookup(K);
00448 }
00449 
00450 void*
00451 ProgramStateManager::FindGDMContext(void *K,
00452                                void *(*CreateContext)(llvm::BumpPtrAllocator&),
00453                                void (*DeleteContext)(void*)) {
00454 
00455   std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
00456   if (!p.first) {
00457     p.first = CreateContext(Alloc);
00458     p.second = DeleteContext;
00459   }
00460 
00461   return p.first;
00462 }
00463 
00464 ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
00465   ProgramState::GenericDataMap M1 = St->getGDM();
00466   ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
00467 
00468   if (M1 == M2)
00469     return St;
00470 
00471   ProgramState NewSt = *St;
00472   NewSt.GDM = M2;
00473   return getPersistentState(NewSt);
00474 }
00475 
00476 ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
00477   ProgramState::GenericDataMap OldM = state->getGDM();
00478   ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
00479 
00480   if (NewM == OldM)
00481     return state;
00482 
00483   ProgramState NewState = *state;
00484   NewState.GDM = NewM;
00485   return getPersistentState(NewState);
00486 }
00487 
00488 void ScanReachableSymbols::anchor() { }
00489 
00490 bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
00491   for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
00492     if (!scan(*I))
00493       return false;
00494 
00495   return true;
00496 }
00497 
00498 bool ScanReachableSymbols::scan(const SymExpr *sym) {
00499   unsigned &isVisited = visited[sym];
00500   if (isVisited)
00501     return true;
00502   isVisited = 1;
00503   
00504   if (!visitor.VisitSymbol(sym))
00505     return false;
00506   
00507   // TODO: should be rewritten using SymExpr::symbol_iterator.
00508   switch (sym->getKind()) {
00509     case SymExpr::RegionValueKind:
00510     case SymExpr::ConjuredKind:
00511     case SymExpr::DerivedKind:
00512     case SymExpr::ExtentKind:
00513     case SymExpr::MetadataKind:
00514       break;
00515     case SymExpr::CastSymbolKind:
00516       return scan(cast<SymbolCast>(sym)->getOperand());
00517     case SymExpr::SymIntKind:
00518       return scan(cast<SymIntExpr>(sym)->getLHS());
00519     case SymExpr::IntSymKind:
00520       return scan(cast<IntSymExpr>(sym)->getRHS());
00521     case SymExpr::SymSymKind: {
00522       const SymSymExpr *x = cast<SymSymExpr>(sym);
00523       return scan(x->getLHS()) && scan(x->getRHS());
00524     }
00525   }
00526   return true;
00527 }
00528 
00529 bool ScanReachableSymbols::scan(SVal val) {
00530   if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
00531     return scan(X->getRegion());
00532 
00533   if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
00534     return scan(X->getLoc());
00535 
00536   if (SymbolRef Sym = val.getAsSymbol())
00537     return scan(Sym);
00538 
00539   if (const SymExpr *Sym = val.getAsSymbolicExpression())
00540     return scan(Sym);
00541 
00542   if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
00543     return scan(*X);
00544 
00545   return true;
00546 }
00547 
00548 bool ScanReachableSymbols::scan(const MemRegion *R) {
00549   if (isa<MemSpaceRegion>(R))
00550     return true;
00551   
00552   unsigned &isVisited = visited[R];
00553   if (isVisited)
00554     return true;
00555   isVisited = 1;
00556   
00557   
00558   if (!visitor.VisitMemRegion(R))
00559     return false;
00560 
00561   // If this is a symbolic region, visit the symbol for the region.
00562   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
00563     if (!visitor.VisitSymbol(SR->getSymbol()))
00564       return false;
00565 
00566   // If this is a subregion, also visit the parent regions.
00567   if (const SubRegion *SR = dyn_cast<SubRegion>(R))
00568     if (!scan(SR->getSuperRegion()))
00569       return false;
00570 
00571   // Now look at the binding to this region (if any).
00572   if (!scan(state->getSValAsScalarOrLoc(R)))
00573     return false;
00574 
00575   // Now look at the subregions.
00576   if (!SRM.get())
00577     SRM.reset(state->getStateManager().getStoreManager().
00578                                            getSubRegionMap(state->getStore()));
00579 
00580   return SRM->iterSubRegions(R, *this);
00581 }
00582 
00583 bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
00584   ScanReachableSymbols S(this, visitor);
00585   return S.scan(val);
00586 }
00587 
00588 bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E,
00589                                    SymbolVisitor &visitor) const {
00590   ScanReachableSymbols S(this, visitor);
00591   for ( ; I != E; ++I) {
00592     if (!S.scan(*I))
00593       return false;
00594   }
00595   return true;
00596 }
00597 
00598 bool ProgramState::scanReachableSymbols(const MemRegion * const *I,
00599                                    const MemRegion * const *E,
00600                                    SymbolVisitor &visitor) const {
00601   ScanReachableSymbols S(this, visitor);
00602   for ( ; I != E; ++I) {
00603     if (!S.scan(*I))
00604       return false;
00605   }
00606   return true;
00607 }
00608 
00609 ProgramStateRef ProgramState::addTaint(const Stmt *S,
00610                                            const LocationContext *LCtx,
00611                                            TaintTagType Kind) const {
00612   if (const Expr *E = dyn_cast_or_null<Expr>(S))
00613     S = E->IgnoreParens();
00614 
00615   SymbolRef Sym = getSVal(S, LCtx).getAsSymbol();
00616   if (Sym)
00617     return addTaint(Sym, Kind);
00618 
00619   const MemRegion *R = getSVal(S, LCtx).getAsRegion();
00620   addTaint(R, Kind);
00621 
00622   // Cannot add taint, so just return the state.
00623   return this;
00624 }
00625 
00626 ProgramStateRef ProgramState::addTaint(const MemRegion *R,
00627                                            TaintTagType Kind) const {
00628   if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R))
00629     return addTaint(SR->getSymbol(), Kind);
00630   return this;
00631 }
00632 
00633 ProgramStateRef ProgramState::addTaint(SymbolRef Sym,
00634                                            TaintTagType Kind) const {
00635   // If this is a symbol cast, remove the cast before adding the taint. Taint
00636   // is cast agnostic.
00637   while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym))
00638     Sym = SC->getOperand();
00639 
00640   ProgramStateRef NewState = set<TaintMap>(Sym, Kind);
00641   assert(NewState);
00642   return NewState;
00643 }
00644 
00645 bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx,
00646                              TaintTagType Kind) const {
00647   if (const Expr *E = dyn_cast_or_null<Expr>(S))
00648     S = E->IgnoreParens();
00649 
00650   SVal val = getSVal(S, LCtx);
00651   return isTainted(val, Kind);
00652 }
00653 
00654 bool ProgramState::isTainted(SVal V, TaintTagType Kind) const {
00655   if (const SymExpr *Sym = V.getAsSymExpr())
00656     return isTainted(Sym, Kind);
00657   if (const MemRegion *Reg = V.getAsRegion())
00658     return isTainted(Reg, Kind);
00659   return false;
00660 }
00661 
00662 bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const {
00663   if (!Reg)
00664     return false;
00665 
00666   // Element region (array element) is tainted if either the base or the offset
00667   // are tainted.
00668   if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg))
00669     return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K);
00670 
00671   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg))
00672     return isTainted(SR->getSymbol(), K);
00673 
00674   if (const SubRegion *ER = dyn_cast<SubRegion>(Reg))
00675     return isTainted(ER->getSuperRegion(), K);
00676 
00677   return false;
00678 }
00679 
00680 bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const {
00681   if (!Sym)
00682     return false;
00683   
00684   // Traverse all the symbols this symbol depends on to see if any are tainted.
00685   bool Tainted = false;
00686   for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end();
00687        SI != SE; ++SI) {
00688     assert(isa<SymbolData>(*SI));
00689     const TaintTagType *Tag = get<TaintMap>(*SI);
00690     Tainted = (Tag && *Tag == Kind);
00691 
00692     // If this is a SymbolDerived with a tainted parent, it's also tainted.
00693     if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI))
00694       Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind);
00695 
00696     // If memory region is tainted, data is also tainted.
00697     if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI))
00698       Tainted = Tainted || isTainted(SRV->getRegion(), Kind);
00699 
00700     // If If this is a SymbolCast from a tainted value, it's also tainted.
00701     if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI))
00702       Tainted = Tainted || isTainted(SC->getOperand(), Kind);
00703 
00704     if (Tainted)
00705       return true;
00706   }
00707   
00708   return Tainted;
00709 }