clang 23.0.0git
State.h
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1//===--- State.h - State chain for the VM and AST Walker --------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// Defines the base class of the interpreter and evaluator state.
10//
11//===----------------------------------------------------------------------===//
12
13#ifndef LLVM_CLANG_AST_INTERP_STATE_H
14#define LLVM_CLANG_AST_INTERP_STATE_H
15
18#include "clang/AST/Expr.h"
20
21namespace clang {
23
24/// Kinds of access we can perform on an object, for diagnostics. Note that
25/// we consider a member function call to be a kind of access, even though
26/// it is not formally an access of the object, because it has (largely) the
27/// same set of semantic restrictions.
42
43/// The order of this enum is important for diagnostics.
54
55enum class EvaluationMode {
56 /// Evaluate as a constant expression. Stop if we find that the expression
57 /// is not a constant expression.
59
60 /// Evaluate as a constant expression. Stop if we find that the expression
61 /// is not a constant expression. Some expressions can be retried in the
62 /// optimizer if we don't constant fold them here, but in an unevaluated
63 /// context we try to fold them immediately since the optimizer never
64 /// gets a chance to look at it.
66
67 /// Fold the expression to a constant. Stop if we hit a side-effect that
68 /// we can't model.
70
71 /// Evaluate in any way we know how. Don't worry about side-effects that
72 /// can't be modeled.
74};
75
76namespace interp {
77class Frame;
78class SourceInfo;
79
80/// Interface for the VM to interact with the AST walker's context.
81class State {
82public:
85 virtual ~State();
86
87 virtual const Frame *getCurrentFrame() = 0;
88 virtual const Frame *getBottomFrame() const = 0;
89 virtual unsigned getCallStackDepth() = 0;
90 virtual bool stepsLeft() const = 0;
91
93 ASTContext &getASTContext() const { return Ctx; }
94 const LangOptions &getLangOpts() const { return Ctx.getLangOpts(); }
95
96 /// Note that we have had a side-effect, and determine whether we should
97 /// keep evaluating.
98 bool noteSideEffect() const {
99 EvalStatus.HasSideEffects = true;
101 }
102
103 /// Should we continue evaluation as much as possible after encountering a
104 /// construct which can't be reduced to a value?
105 bool keepEvaluatingAfterFailure() const;
106 /// Should we continue evaluation after encountering a side-effect that we
107 /// couldn't model?
109
110 /// Note that we hit something that was technically undefined behavior, but
111 /// that we can evaluate past it (such as signed overflow or floating-point
112 /// division by zero.)
114 EvalStatus.HasUndefinedBehavior = true;
115 return keepEvaluatingAfterUndefinedBehavior();
116 }
117
118 /// Are we checking whether the expression is a potential constant
119 /// expression?
123 /// Are we checking an expression for overflow?
127
128 /// Diagnose that the evaluation could not be folded (FF => FoldFailure)
131 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
132 unsigned ExtraNotes = 0);
133
135 FFDiag(const Expr *E,
136 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
137 unsigned ExtraNotes = 0);
138
141 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
142 unsigned ExtraNotes = 0);
143
144 /// Diagnose that the evaluation does not produce a C++11 core constant
145 /// expression.
146 ///
147 /// FIXME: Stop evaluating if we're in EM_ConstantExpression or
148 /// EM_PotentialConstantExpression mode and we produce one of these.
151 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
152 unsigned ExtraNotes = 0);
153
155 CCEDiag(const Expr *E,
156 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
157 unsigned ExtraNotes = 0);
158
161 diag::kind DiagId = diag::note_invalid_subexpr_in_const_expr,
162 unsigned ExtraNotes = 0);
163
164 /// Add a note to a prior diagnostic.
166
167 /// Add a stack of notes to a prior diagnostic.
169
170 /// Directly reports a diagnostic message.
172
173 /// Whether or not we're in a context where the front end requires a
174 /// constant value.
175 bool InConstantContext = false;
176
177 /// Whether we're checking that an expression is a potential constant
178 /// expression. If so, do not fail on constructs that could become constant
179 /// later on (such as a use of an undefined global).
181
182 /// Whether we're checking for an expression that has undefined behavior.
183 /// If so, we will produce warnings if we encounter an operation that is
184 /// always undefined.
185 ///
186 /// Note that we still need to evaluate the expression normally when this
187 /// is set; this is used when evaluating ICEs in C.
189
193
194private:
195 /// HasActiveDiagnostic - Was the previous diagnostic stored? If so, further
196 /// notes attached to it will also be stored, otherwise they will not be.
197 bool HasActiveDiagnostic = false;
198
199 /// Have we emitted a diagnostic explaining why we couldn't constant
200 /// fold (not just why it's not strictly a constant expression)?
201 bool HasFoldFailureDiagnostic = false;
202
203 void addCallStack(unsigned Limit);
204
205 PartialDiagnostic &addDiag(SourceLocation Loc, diag::kind DiagId);
206
208 unsigned ExtraNotes, bool IsCCEDiag);
209
210 /// Should we continue evaluation after encountering undefined behavior?
211 bool keepEvaluatingAfterUndefinedBehavior() const;
212
213 // If we have a prior diagnostic, it will be noting that the expression
214 // isn't a constant expression. This diagnostic is more important,
215 // unless we require this evaluation to produce a constant expression.
216 //
217 // FIXME: We might want to show both diagnostics to the user in
218 // EvaluationMode::ConstantFold mode.
219 bool hasPriorDiagnostic();
220
221 void setFoldFailureDiagnostic(bool Flag) { HasFoldFailureDiagnostic = Flag; };
222 void setActiveDiagnostic(bool Flag) { HasActiveDiagnostic = Flag; };
223 bool hasActiveDiagnostic() const { return HasActiveDiagnostic; }
224};
225
226} // namespace interp
227} // namespace clang
228
229#endif
Defines the clang::ASTContext interface.
Implements a partial diagnostic which may not be emitted.
Holds long-lived AST nodes (such as types and decls) that can be referred to throughout the semantic ...
Definition ASTContext.h:226
A little helper class used to produce diagnostics.
This represents one expression.
Definition Expr.h:112
Keeps track of the various options that can be enabled, which controls the dialect of C or C++ that i...
A partial diagnostic which we might know in advance that we are not going to emit.
Encodes a location in the source.
Base class for stack frames, shared between VM and walker.
Definition Frame.h:25
Describes the statement/declaration an opcode was generated from.
Definition Source.h:74
bool checkingForUndefinedBehavior() const
Are we checking an expression for overflow?
Definition State.h:124
virtual const Frame * getCurrentFrame()=0
EvaluationMode EvalMode
Definition State.h:190
virtual bool stepsLeft() const =0
Expr::EvalStatus & getEvalStatus() const
Definition State.h:92
DiagnosticBuilder report(SourceLocation Loc, diag::kind DiagId)
Directly reports a diagnostic message.
Definition State.cpp:74
OptionalDiagnostic FFDiag(SourceLocation Loc, diag::kind DiagId=diag::note_invalid_subexpr_in_const_expr, unsigned ExtraNotes=0)
Diagnose that the evaluation could not be folded (FF => FoldFailure)
Definition State.cpp:21
State(ASTContext &ASTCtx, Expr::EvalStatus &EvalStatus)
Definition State.h:83
bool CheckingPotentialConstantExpression
Whether we're checking that an expression is a potential constant expression.
Definition State.h:180
virtual unsigned getCallStackDepth()=0
bool CheckingForUndefinedBehavior
Whether we're checking for an expression that has undefined behavior.
Definition State.h:188
bool noteSideEffect() const
Note that we have had a side-effect, and determine whether we should keep evaluating.
Definition State.h:98
Expr::EvalStatus & EvalStatus
Definition State.h:192
ASTContext & getASTContext() const
Definition State.h:93
bool noteUndefinedBehavior() const
Note that we hit something that was technically undefined behavior, but that we can evaluate past it ...
Definition State.h:113
void addNotes(ArrayRef< PartialDiagnosticAt > Diags)
Add a stack of notes to a prior diagnostic.
Definition State.cpp:69
virtual const Frame * getBottomFrame() const =0
OptionalDiagnostic CCEDiag(SourceLocation Loc, diag::kind DiagId=diag::note_invalid_subexpr_in_const_expr, unsigned ExtraNotes=0)
Diagnose that the evaluation does not produce a C++11 core constant expression.
Definition State.cpp:42
const LangOptions & getLangOpts() const
Definition State.h:94
bool checkingPotentialConstantExpression() const
Are we checking whether the expression is a potential constant expression?
Definition State.h:120
bool keepEvaluatingAfterSideEffect() const
Should we continue evaluation after encountering a side-effect that we couldn't model?
Definition State.cpp:194
bool keepEvaluatingAfterFailure() const
Should we continue evaluation as much as possible after encountering a construct which can't be reduc...
Definition State.cpp:178
bool InConstantContext
Whether or not we're in a context where the front end requires a constant value.
Definition State.h:175
ASTContext & Ctx
Definition State.h:191
virtual ~State()
Definition State.cpp:19
unsigned kind
All of the diagnostics that can be emitted by the frontend.
The JSON file list parser is used to communicate input to InstallAPI.
CheckSubobjectKind
The order of this enum is important for diagnostics.
Definition State.h:44
@ CSK_ArrayToPointer
Definition State.h:48
@ CSK_Derived
Definition State.h:46
@ CSK_Base
Definition State.h:45
@ CSK_Real
Definition State.h:50
@ CSK_ArrayIndex
Definition State.h:49
@ CSK_Imag
Definition State.h:51
@ CSK_VectorElement
Definition State.h:52
@ CSK_Field
Definition State.h:47
AccessKinds
Kinds of access we can perform on an object, for diagnostics.
Definition State.h:28
@ AK_TypeId
Definition State.h:36
@ AK_Construct
Definition State.h:37
@ AK_Increment
Definition State.h:32
@ AK_DynamicCast
Definition State.h:35
@ AK_Read
Definition State.h:29
@ AK_Assign
Definition State.h:31
@ AK_IsWithinLifetime
Definition State.h:39
@ AK_MemberCall
Definition State.h:34
@ AK_ReadObjectRepresentation
Definition State.h:30
@ AK_Dereference
Definition State.h:40
@ AK_Destroy
Definition State.h:38
@ AK_Decrement
Definition State.h:33
EvaluationMode
Definition State.h:55
@ ConstantFold
Fold the expression to a constant.
Definition State.h:69
@ ConstantExpressionUnevaluated
Evaluate as a constant expression.
Definition State.h:65
@ ConstantExpression
Evaluate as a constant expression.
Definition State.h:58
@ IgnoreSideEffects
Evaluate in any way we know how.
Definition State.h:73
EvalStatus is a struct with detailed info about an evaluation in progress.
Definition Expr.h:612