clang 20.0.0git
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A node that has children and represents a syntactic language construct. More...
#include "clang/Tooling/Syntax/Tree.h"
Classes | |
struct | ChildIterator |
child_iterator is not invalidated by mutations. More... | |
struct | ConstChildIterator |
Public Member Functions | |
Node * | getFirstChild () |
const Node * | getFirstChild () const |
Node * | getLastChild () |
const Node * | getLastChild () const |
const Leaf * | findFirstLeaf () const |
Leaf * | findFirstLeaf () |
const Leaf * | findLastLeaf () const |
Leaf * | findLastLeaf () |
llvm::iterator_range< ChildIterator > | getChildren () |
llvm::iterator_range< ConstChildIterator > | getChildren () const |
const Node * | findChild (NodeRole R) const |
Find the first node with a corresponding role. | |
Node * | findChild (NodeRole R) |
Public Member Functions inherited from clang::syntax::Node | |
Node (const Node &)=delete | |
Nodes cannot simply be copied without violating tree invariants. | |
Node & | operator= (const Node &)=delete |
Node (Node &&)=delete | |
Idiomatically, nodes are allocated on an Arena and never moved. | |
Node & | operator= (Node &&)=delete |
NodeKind | getKind () const |
NodeRole | getRole () const |
bool | isDetached () const |
Whether the node is detached from a tree, i.e. does not have a parent. | |
bool | isOriginal () const |
Whether the node was created from the AST backed by the source code rather than added later through mutation APIs or created with factory functions. | |
bool | canModify () const |
If this function return false, the tree cannot be modified because there is no reasonable way to produce the corresponding textual replacements. | |
const Tree * | getParent () const |
Tree * | getParent () |
const Node * | getNextSibling () const |
Node * | getNextSibling () |
const Node * | getPreviousSibling () const |
Node * | getPreviousSibling () |
std::string | dump (const TokenManager &SM) const |
Dumps the structure of a subtree. For debugging and testing purposes. | |
std::string | dumpTokens (const TokenManager &SM) const |
Dumps the tokens forming this subtree. | |
void | assertInvariants () const |
Asserts invariants on this node of the tree and its immediate children. | |
void | assertInvariantsRecursive () const |
Runs checkInvariants on all nodes in the subtree. No-op if NDEBUG is set. | |
Static Public Member Functions | |
static bool | classof (const Node *N) |
Protected Member Functions | |
Node (NodeKind Kind) | |
Newly created nodes are detached from a tree, parent and sibling links are set when the node is added as a child to another one. | |
Node (const Node &)=delete | |
Nodes cannot simply be copied without violating tree invariants. | |
Node (Node &&)=delete | |
Idiomatically, nodes are allocated on an Arena and never moved. | |
Protected Member Functions inherited from clang::syntax::Node | |
Node (NodeKind Kind) | |
Newly created nodes are detached from a tree, parent and sibling links are set when the node is added as a child to another one. | |
~Node ()=default | |
Nodes are allocated on Arenas; the destructor is never called. | |
Friends | |
class | TreeBuilder |
class | FactoryImpl |
class | MutationsImpl |
A node that has children and represents a syntactic language construct.
Definition at line 214 of file Tree.h.
References findChild().
const syntax::Node * syntax::Tree::findChild | ( | NodeRole | R | ) | const |
Find the first node with a corresponding role.
Definition at line 303 of file Tree.cpp.
References clang::C.
Referenced by findChild().
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Definition at line 185 of file Tree.h.
References findFirstLeaf().
const syntax::Leaf * syntax::Tree::findFirstLeaf | ( | ) | const |
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Definition at line 190 of file Tree.h.
References findLastLeaf().
const syntax::Leaf * syntax::Tree::findLastLeaf | ( | ) | const |
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Definition at line 205 of file Tree.h.
References getFirstChild().
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Definition at line 208 of file Tree.h.
References getFirstChild().
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Definition at line 179 of file Tree.h.
Referenced by getChildren().
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protecteddelete |
Nodes cannot simply be copied without violating tree invariants.
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protecteddelete |
Idiomatically, nodes are allocated on an Arena and never moved.
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protected |
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friend |
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friend |