clang 20.0.0git
InMemoryModuleCache.h
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1//===- InMemoryModuleCache.h - In-memory cache for modules ------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9#ifndef LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
10#define LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
11
12#include "llvm/ADT/IntrusiveRefCntPtr.h"
13#include "llvm/ADT/StringMap.h"
14#include "llvm/Support/MemoryBuffer.h"
15#include <memory>
16
17namespace clang {
18
19/// In-memory cache for modules.
20///
21/// This is a cache for modules for use across a compilation, sharing state
22/// between the CompilerInstances in an implicit modules build. It must be
23/// shared by each CompilerInstance, ASTReader, ASTWriter, and ModuleManager
24/// that are coordinating.
25///
26/// Critically, it ensures that a single process has a consistent view of each
27/// PCM. This is used by \a CompilerInstance when building PCMs to ensure that
28/// each \a ModuleManager sees the same files.
29class InMemoryModuleCache : public llvm::RefCountedBase<InMemoryModuleCache> {
30 struct PCM {
31 std::unique_ptr<llvm::MemoryBuffer> Buffer;
32
33 /// Track whether this PCM is known to be good (either built or
34 /// successfully imported by a CompilerInstance/ASTReader using this
35 /// cache).
36 bool IsFinal = false;
37
38 PCM() = default;
39 PCM(std::unique_ptr<llvm::MemoryBuffer> Buffer)
40 : Buffer(std::move(Buffer)) {}
41 };
42
43 /// Cache of buffers.
44 llvm::StringMap<PCM> PCMs;
45
46public:
47 /// There are four states for a PCM. It must monotonically increase.
48 ///
49 /// 1. Unknown: the PCM has neither been read from disk nor built.
50 /// 2. Tentative: the PCM has been read from disk but not yet imported or
51 /// built. It might work.
52 /// 3. ToBuild: the PCM read from disk did not work but a new one has not
53 /// been built yet.
54 /// 4. Final: indicating that the current PCM was either built in this
55 /// process or has been successfully imported.
57
58 /// Get the state of the PCM.
59 State getPCMState(llvm::StringRef Filename) const;
60
61 /// Store the PCM under the Filename.
62 ///
63 /// \pre state is Unknown
64 /// \post state is Tentative
65 /// \return a reference to the buffer as a convenience.
66 llvm::MemoryBuffer &addPCM(llvm::StringRef Filename,
67 std::unique_ptr<llvm::MemoryBuffer> Buffer);
68
69 /// Store a just-built PCM under the Filename.
70 ///
71 /// \pre state is Unknown or ToBuild.
72 /// \pre state is not Tentative.
73 /// \return a reference to the buffer as a convenience.
74 llvm::MemoryBuffer &addBuiltPCM(llvm::StringRef Filename,
75 std::unique_ptr<llvm::MemoryBuffer> Buffer);
76
77 /// Try to remove a buffer from the cache. No effect if state is Final.
78 ///
79 /// \pre state is Tentative/Final.
80 /// \post Tentative => ToBuild or Final => Final.
81 /// \return false on success, i.e. if Tentative => ToBuild.
82 bool tryToDropPCM(llvm::StringRef Filename);
83
84 /// Mark a PCM as final.
85 ///
86 /// \pre state is Tentative or Final.
87 /// \post state is Final.
88 void finalizePCM(llvm::StringRef Filename);
89
90 /// Get a pointer to the pCM if it exists; else nullptr.
91 llvm::MemoryBuffer *lookupPCM(llvm::StringRef Filename) const;
92
93 /// Check whether the PCM is final and has been shown to work.
94 ///
95 /// \return true iff state is Final.
96 bool isPCMFinal(llvm::StringRef Filename) const;
97
98 /// Check whether the PCM is waiting to be built.
99 ///
100 /// \return true iff state is ToBuild.
101 bool shouldBuildPCM(llvm::StringRef Filename) const;
102};
103
104} // end namespace clang
105
106#endif // LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
StringRef Filename
Definition: Format.cpp:3032
In-memory cache for modules.
State getPCMState(llvm::StringRef Filename) const
Get the state of the PCM.
State
There are four states for a PCM.
llvm::MemoryBuffer & addBuiltPCM(llvm::StringRef Filename, std::unique_ptr< llvm::MemoryBuffer > Buffer)
Store a just-built PCM under the Filename.
llvm::MemoryBuffer * lookupPCM(llvm::StringRef Filename) const
Get a pointer to the pCM if it exists; else nullptr.
bool isPCMFinal(llvm::StringRef Filename) const
Check whether the PCM is final and has been shown to work.
llvm::MemoryBuffer & addPCM(llvm::StringRef Filename, std::unique_ptr< llvm::MemoryBuffer > Buffer)
Store the PCM under the Filename.
void finalizePCM(llvm::StringRef Filename)
Mark a PCM as final.
bool tryToDropPCM(llvm::StringRef Filename)
Try to remove a buffer from the cache.
bool shouldBuildPCM(llvm::StringRef Filename) const
Check whether the PCM is waiting to be built.
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