#include "clang/AST/NSAPI.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/DeclObjC.h"
#include "clang/AST/Expr.h"
#include "llvm/ADT/StringSwitch.h"
#include <optional>
#include "clang/Basic/OpenCLImageTypes.def"
#include "clang/Basic/OpenCLExtensionTypes.def"
#include "clang/Basic/AArch64SVEACLETypes.def"
#include "clang/Basic/PPCTypes.def"
#include "clang/Basic/RISCVVTypes.def"
#include "clang/Basic/WebAssemblyReferenceTypes.def"
#include "clang/Basic/AMDGPUTypes.def"
#include "clang/Basic/HLSLIntangibleTypes.def"
Go to the source code of this file.
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#define | IMAGE_TYPE(ImgType, Id, SingletonId, Access, Suffix) case BuiltinType::Id: |
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#define | EXT_OPAQUE_TYPE(ExtType, Id, Ext) case BuiltinType::Id: |
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#define | SVE_TYPE(Name, Id, SingletonId) case BuiltinType::Id: |
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#define | PPC_VECTOR_TYPE(Name, Id, Size) case BuiltinType::Id: |
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#define | RVV_TYPE(Name, Id, SingletonId) case BuiltinType::Id: |
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#define | WASM_TYPE(Name, Id, SingletonId) case BuiltinType::Id: |
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#define | AMDGPU_TYPE(Name, Id, SingletonId) case BuiltinType::Id: |
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#define | HLSL_INTANGIBLE_TYPE(Name, Id, SingletonId) case BuiltinType::Id: |
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◆ AMDGPU_TYPE
#define AMDGPU_TYPE |
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Name, |
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Id, |
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SingletonId |
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| case BuiltinType::Id: |
◆ EXT_OPAQUE_TYPE
#define EXT_OPAQUE_TYPE |
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ExtType, |
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Id, |
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Ext |
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| case BuiltinType::Id: |
◆ HLSL_INTANGIBLE_TYPE
#define HLSL_INTANGIBLE_TYPE |
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Name, |
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Id, |
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SingletonId |
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| case BuiltinType::Id: |
◆ IMAGE_TYPE
#define IMAGE_TYPE |
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ImgType, |
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Id, |
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SingletonId, |
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Access, |
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Suffix |
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) |
| case BuiltinType::Id: |
◆ PPC_VECTOR_TYPE
#define PPC_VECTOR_TYPE |
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Name, |
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Id, |
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Size |
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| case BuiltinType::Id: |
◆ RVV_TYPE
#define RVV_TYPE |
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Name, |
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Id, |
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SingletonId |
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| case BuiltinType::Id: |
◆ SVE_TYPE
#define SVE_TYPE |
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Name, |
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Id, |
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SingletonId |
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| case BuiltinType::Id: |
◆ WASM_TYPE
#define WASM_TYPE |
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Name, |
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Id, |
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SingletonId |
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| case BuiltinType::Id: |