clang API Documentation

FileManager.h
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00001 //===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 //  This file defines the FileManager interface.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #ifndef LLVM_CLANG_FILEMANAGER_H
00015 #define LLVM_CLANG_FILEMANAGER_H
00016 
00017 #include "clang/Basic/FileSystemOptions.h"
00018 #include "clang/Basic/LLVM.h"
00019 #include "llvm/ADT/IntrusiveRefCntPtr.h"
00020 #include "llvm/ADT/SmallVector.h"
00021 #include "llvm/ADT/StringMap.h"
00022 #include "llvm/ADT/StringRef.h"
00023 #include "llvm/ADT/OwningPtr.h"
00024 #include "llvm/Support/Allocator.h"
00025 // FIXME: Enhance libsystem to support inode and other fields in stat.
00026 #include <sys/types.h>
00027 
00028 #ifdef _MSC_VER
00029 typedef unsigned short mode_t;
00030 #endif
00031 
00032 struct stat;
00033 
00034 namespace llvm {
00035 class MemoryBuffer;
00036 namespace sys { class Path; }
00037 }
00038 
00039 namespace clang {
00040 class FileManager;
00041 class FileSystemStatCache;
00042 
00043 /// DirectoryEntry - Cached information about one directory (either on
00044 /// the disk or in the virtual file system).
00045 ///
00046 class DirectoryEntry {
00047   const char *Name;   // Name of the directory.
00048   friend class FileManager;
00049 public:
00050   DirectoryEntry() : Name(0) {}
00051   const char *getName() const { return Name; }
00052 };
00053 
00054 /// FileEntry - Cached information about one file (either on the disk
00055 /// or in the virtual file system).  If the 'FD' member is valid, then
00056 /// this FileEntry has an open file descriptor for the file.
00057 ///
00058 class FileEntry {
00059   const char *Name;           // Name of the file.
00060   off_t Size;                 // File size in bytes.
00061   time_t ModTime;             // Modification time of file.
00062   const DirectoryEntry *Dir;  // Directory file lives in.
00063   unsigned UID;               // A unique (small) ID for the file.
00064   dev_t Device;               // ID for the device containing the file.
00065   ino_t Inode;                // Inode number for the file.
00066   mode_t FileMode;            // The file mode as returned by 'stat'.
00067 
00068   /// FD - The file descriptor for the file entry if it is opened and owned
00069   /// by the FileEntry.  If not, this is set to -1.
00070   mutable int FD;
00071   friend class FileManager;
00072 
00073 public:
00074   FileEntry(dev_t device, ino_t inode, mode_t m)
00075     : Name(0), Device(device), Inode(inode), FileMode(m), FD(-1) {}
00076   // Add a default constructor for use with llvm::StringMap
00077   FileEntry() : Name(0), Device(0), Inode(0), FileMode(0), FD(-1) {}
00078 
00079   FileEntry(const FileEntry &FE) {
00080     memcpy(this, &FE, sizeof(FE));
00081     assert(FD == -1 && "Cannot copy a file-owning FileEntry");
00082   }
00083 
00084   void operator=(const FileEntry &FE) {
00085     memcpy(this, &FE, sizeof(FE));
00086     assert(FD == -1 && "Cannot assign a file-owning FileEntry");
00087   }
00088 
00089   ~FileEntry();
00090 
00091   const char *getName() const { return Name; }
00092   off_t getSize() const { return Size; }
00093   unsigned getUID() const { return UID; }
00094   ino_t getInode() const { return Inode; }
00095   dev_t getDevice() const { return Device; }
00096   time_t getModificationTime() const { return ModTime; }
00097   mode_t getFileMode() const { return FileMode; }
00098 
00099   /// getDir - Return the directory the file lives in.
00100   ///
00101   const DirectoryEntry *getDir() const { return Dir; }
00102 
00103   bool operator<(const FileEntry &RHS) const {
00104     return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode);
00105   }
00106 };
00107 
00108 /// FileManager - Implements support for file system lookup, file system
00109 /// caching, and directory search management.  This also handles more advanced
00110 /// properties, such as uniquing files based on "inode", so that a file with two
00111 /// names (e.g. symlinked) will be treated as a single file.
00112 ///
00113 class FileManager : public RefCountedBase<FileManager> {
00114   FileSystemOptions FileSystemOpts;
00115 
00116   class UniqueDirContainer;
00117   class UniqueFileContainer;
00118 
00119   /// UniqueRealDirs/UniqueRealFiles - Cache for existing real
00120   /// directories/files.
00121   ///
00122   UniqueDirContainer &UniqueRealDirs;
00123   UniqueFileContainer &UniqueRealFiles;
00124 
00125   /// \brief The virtual directories that we have allocated.  For each
00126   /// virtual file (e.g. foo/bar/baz.cpp), we add all of its parent
00127   /// directories (foo/ and foo/bar/) here.
00128   SmallVector<DirectoryEntry*, 4> VirtualDirectoryEntries;
00129   /// \brief The virtual files that we have allocated.
00130   SmallVector<FileEntry*, 4> VirtualFileEntries;
00131 
00132   /// SeenDirEntries/SeenFileEntries - This is a cache that maps paths
00133   /// to directory/file entries (either real or virtual) we have
00134   /// looked up.  The actual Entries for real directories/files are
00135   /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries
00136   /// for virtual directories/files are owned by
00137   /// VirtualDirectoryEntries/VirtualFileEntries above.
00138   ///
00139   llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> SeenDirEntries;
00140   llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> SeenFileEntries;
00141 
00142   /// NextFileUID - Each FileEntry we create is assigned a unique ID #.
00143   ///
00144   unsigned NextFileUID;
00145 
00146   // Statistics.
00147   unsigned NumDirLookups, NumFileLookups;
00148   unsigned NumDirCacheMisses, NumFileCacheMisses;
00149 
00150   // Caching.
00151   OwningPtr<FileSystemStatCache> StatCache;
00152 
00153   bool getStatValue(const char *Path, struct stat &StatBuf,
00154                     int *FileDescriptor);
00155 
00156   /// Add all ancestors of the given path (pointing to either a file
00157   /// or a directory) as virtual directories.
00158   void addAncestorsAsVirtualDirs(StringRef Path);
00159 
00160 public:
00161   FileManager(const FileSystemOptions &FileSystemOpts);
00162   ~FileManager();
00163 
00164   /// \brief Installs the provided FileSystemStatCache object within
00165   /// the FileManager.
00166   ///
00167   /// Ownership of this object is transferred to the FileManager.
00168   ///
00169   /// \param statCache the new stat cache to install. Ownership of this
00170   /// object is transferred to the FileManager.
00171   ///
00172   /// \param AtBeginning whether this new stat cache must be installed at the
00173   /// beginning of the chain of stat caches. Otherwise, it will be added to
00174   /// the end of the chain.
00175   void addStatCache(FileSystemStatCache *statCache, bool AtBeginning = false);
00176 
00177   /// \brief Removes the specified FileSystemStatCache object from the manager.
00178   void removeStatCache(FileSystemStatCache *statCache);
00179 
00180   /// getDirectory - Lookup, cache, and verify the specified directory
00181   /// (real or virtual).  This returns NULL if the directory doesn't exist.
00182   ///
00183   /// \param CacheFailure If true and the file does not exist, we'll cache
00184   /// the failure to find this file.
00185   const DirectoryEntry *getDirectory(StringRef DirName,
00186                                      bool CacheFailure = true);
00187 
00188   /// \brief Lookup, cache, and verify the specified file (real or
00189   /// virtual).  This returns NULL if the file doesn't exist.
00190   ///
00191   /// \param OpenFile if true and the file exists, it will be opened.
00192   ///
00193   /// \param CacheFailure If true and the file does not exist, we'll cache
00194   /// the failure to find this file.
00195   const FileEntry *getFile(StringRef Filename, bool OpenFile = false,
00196                            bool CacheFailure = true);
00197 
00198   /// \brief Returns the current file system options
00199   const FileSystemOptions &getFileSystemOptions() { return FileSystemOpts; }
00200 
00201   /// \brief Retrieve a file entry for a "virtual" file that acts as
00202   /// if there were a file with the given name on disk. The file
00203   /// itself is not accessed.
00204   const FileEntry *getVirtualFile(StringRef Filename, off_t Size,
00205                                   time_t ModificationTime);
00206 
00207   /// \brief Open the specified file as a MemoryBuffer, returning a new
00208   /// MemoryBuffer if successful, otherwise returning null.
00209   llvm::MemoryBuffer *getBufferForFile(const FileEntry *Entry,
00210                                        std::string *ErrorStr = 0);
00211   llvm::MemoryBuffer *getBufferForFile(StringRef Filename,
00212                                        std::string *ErrorStr = 0);
00213 
00214   // getNoncachedStatValue - Will get the 'stat' information for the given path.
00215   // If the path is relative, it will be resolved against the WorkingDir of the
00216   // FileManager's FileSystemOptions.
00217   bool getNoncachedStatValue(StringRef Path, struct stat &StatBuf);
00218 
00219   /// \brief If path is not absolute and FileSystemOptions set the working
00220   /// directory, the path is modified to be relative to the given
00221   /// working directory.
00222   void FixupRelativePath(SmallVectorImpl<char> &path) const;
00223 
00224   /// \brief Produce an array mapping from the unique IDs assigned to each
00225   /// file to the corresponding FileEntry pointer.
00226   void GetUniqueIDMapping(
00227                     SmallVectorImpl<const FileEntry *> &UIDToFiles) const;
00228 
00229   /// \brief Modifies the size and modification time of a previously created
00230   /// FileEntry. Use with caution.
00231   static void modifyFileEntry(FileEntry *File, off_t Size,
00232                               time_t ModificationTime);
00233 
00234   void PrintStats() const;
00235 };
00236 
00237 }  // end namespace clang
00238 
00239 #endif